Dev Testing Server - Unsecure
- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #6,176 ▼ 275 this week
- Wiped
- 5d 18h ago · 4 Oct, 12:41 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#6,176 on player hours | 73 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 275 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 11.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 9
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 12:37 | 1 | running |
| 22 Sep | Tue 19:01 | 1 | 11.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 45.129.156.2:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 12:41 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked364/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked245/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked224/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked360/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked227/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked210/225
Briefing
quick answers, from the figures on this page01What is the rank position of Dev Testing Server - Unsecure?
In the top 27% of all ranked servers, Dev Testing Server - Unsecure holds #6,176 for player hours over the last seven days.
02Current population on Dev Testing Server - Unsecure: how busy is it?
Right now Dev Testing Server - Unsecure is not online; its last appearance was 45 hours ago. The seven-day average is 1 players, with a peak of 1. Between the last 48 hours, 08:00 UTC saw the highest average: 1 players.
03Version of Rust on Dev Testing Server - Unsecure: which one?
Version for Dev Testing Server - Unsecure: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Dev Testing Server - Unsecure physically?
For Dev Testing Server - Unsecure, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 45.129.156.2:28015 is its address.
05Current online status and reliability of Dev Testing Server - Unsecure: what is the data?
Live status: Dev Testing Server - Unsecure is down; last seen 45 hours ago. It was up 20% of the time over the last 7 full days: 34 of 168 hours. First seen by Rust Server Now on 20 September 2026.
06The tags on Dev Testing Server - Unsecure: what do they mean?
The server browser reads these tags from Dev Testing Server - Unsecure: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Dev Testing Server - Unsecure appear?
The Rust Server Now lists that carry Dev Testing Server - Unsecure are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08Dev Testing Server - Unsecure wipes on what schedule?
Too few wipes are recorded for Dev Testing Server - Unsecure to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 18 hours.
09What does Dev Testing Server - Unsecure look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 9.
10Map selection on Dev Testing Server - Unsecure: what is it?
A procedural map, generated by the game, is in use on Dev Testing Server - Unsecure.
11The rules and settings of Dev Testing Server - Unsecure: what are they?
The name Dev Testing Server - Unsecure does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
12Joining Dev Testing Server - Unsecure: what are the steps?
In Rust, press F1 and run client.connect 45.129.156.2:28015; or use Launch Rust on this page to connect through Steam.