- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,360 ▼ 10226 this week
- Wiped
- 16d 16h ago · 23 Sep, 10:48 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,360 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 10,226 places this week | 17 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
7 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 23 Sep | Wed 07:06 | 1 | running |
| 22 Sep | Tue 11:15 | 1 | 0.8 days |
| 20 Sep | Sun 06:57 | 1 | 2.2 days |
| 19 Sep | Sat 03:18 | 1 | 1.2 days |
| 16 Sep | Wed 09:11 | 1 | 2.8 days |
| 15 Sep | Tue 11:51 | 1 | 0.9 days |
| 14 Sep | Mon 12:43 | 1 | 1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, #615 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 45.113.94.48:28015
- Region
- –
- Max players
- 10
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 10:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts4 | Group limit Teams cap at 4. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 16 on averageUnranked78/100
- 2RUSTUGAL | EU/PT | Vanilla+ | Raid ProtectionEU · quad · 7 on averageUnranked2/100
- 3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 6 on averageUnranked2/100
- 4PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on averageUnranked8/200
- 5#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on averageUnranked0/80
- 6[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 5 on averageUnranked1/100
Briefing
quick answers, from the figures on this page01Where does Merch's test server sit in the rankings?
In the top 70% of all ranked servers, Merch's test server holds #15,360 for player hours over the last seven days. Its place in quad: #615.
02Current population on Merch's test server: how busy is it?
Merch's test server was last seen 15 days 19 hours ago and is offline at this moment.
03What Rust version is Merch's test server on?
The Rust build on Merch's test server is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Merch's test server?
For Merch's test server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 45.113.94.48:28015 is its address.
05How reliable is Merch's test server, and is it online?
Right now Merch's test server shows as offline; last seen 15 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 13 September 2026.
06The tags on Merch's test server: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts4 (Group limit): Teams cap at 4; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Merch's test server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Merch's test server appear?
The Rust Server Now lists that carry Merch's test server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
08On what timetable does Merch's test server wipe?
No next wipe can be predicted: Merch's test server wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 16 days 16 hours old.
09What does Merch's test server look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
10The map for Merch's test server: which one?
The map on Merch's test server is procedural, size 4,000 with seed 579120958, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
11The rules and settings of Merch's test server: what are they?
No gather rate appears in the name Merch's test server. A maximum of 4 players per group is set (quad). survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
12What is the process to join Merch's test server?
To connect, open Rust, press F1, and enter client.connect 45.113.94.48:28015. You can also click Launch Rust here to open the game via Steam and join.
