REALITY1 RUBY | CLASSIC
- Players now
- 3/100 3% full
- 7-day average
- 1 peak 3
- Rank
- #3,598 ▼ 348 this week
- Wiped
- 1d 2h ago · 9 Oct, 14:02 UTC
- Next wipe
- 5d 14h Fri 16 Oct, 07:20 UTC
- Team limit
- 10 max biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#3,598 on player hours | 84 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance182 server fps on average | 100 | |
| Wipe hold67% of wipes kept half their crowd | 67 | |
| Momentumdown 348 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
4 on recordEvery Friday at 07:20 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 67% else halves by day 6
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 14:02 | 0 before | running |
| 2 Oct | Fri 07:20 | 3 | 7.3 days |
| 25 Sep | Fri 08:30 | 3 | 7 days |
| 18 Sep | Fri 09:49 | 2 | 6.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 45.11.95.83:9999
- Region
- –
- Max players
- 100
- Group limit
- 10 max
- Wipe schedule
- biweekly
- Last wipe
- 9 Oct 2026, 14:02 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts10,^o| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts10 | Group limit You can have at most 10 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 307 on averageUnranked372/375
- 2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 196 on averageUnranked158/200
- 3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 156 on averageUnranked70/200
- 4Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 107 on averageUnranked70/200
- 5Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 100 on averageUnranked31/100
- 6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 93 on averageUnranked38/200
Briefing
quick answers, from the figures on this page01What is the rank position of REALITY1 RUBY | CLASSIC?
The rank for REALITY1 RUBY | CLASSIC is #3,598 on seven-day player hours, in the top 16% of ranked servers.
02What is the player count on REALITY1 RUBY | CLASSIC?
3 of 100 slots are filled on REALITY1 RUBY | CLASSIC at this moment. The seven-day average is 1 players, with a peak of 3. Its busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.
03Version of Rust on REALITY1 RUBY | CLASSIC: which one?
Rust network protocol 2634 and build 167398 on Windows is what REALITY1 RUBY | CLASSIC runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on REALITY1 RUBY | CLASSIC?
Average server fps for the last 48 hours was 182; the lowest was 19. Entities peaked at 70,696, including buildings, deployables and all other world objects. Peak memory: 3,193 MB. The lag players notice comes from low fps and rising entity counts.
05Location of REALITY1 RUBY | CLASSIC: where?
No region is published by REALITY1 RUBY | CLASSIC. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 45.11.95.83:9999.
06Current online status and reliability of REALITY1 RUBY | CLASSIC: what is the data?
Live status: REALITY1 RUBY | CLASSIC is up. The last restart happened around 14 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on REALITY1 RUBY | CLASSIC?
For the in-game browser, REALITY1 RUBY | CLASSIC declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts10 (Group limit): You can have at most 10 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^b (Biweekly): Two-week wipe interval; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does REALITY1 RUBY | CLASSIC appear?
These Rust Server Now lists include REALITY1 RUBY | CLASSIC: Rust community servers, live and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
09On what timetable does REALITY1 RUBY | CLASSIC wipe?
REALITY1 RUBY | CLASSIC runs a every Friday at 07:20 UTC wipe cycle. Expect the next wipe on Friday 16 October at 07:20 UTC. It has been running its current world for 26 hours. A wipe schedule of every two weeks appears in its tags.
10What does REALITY1 RUBY | CLASSIC look like on wipe day?
The average busiest point of its recent wipes was 3 players. 9 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases, the crowd fell below half by day 6.
11Map selection on REALITY1 RUBY | CLASSIC: what is it?
The map on REALITY1 RUBY | CLASSIC is procedural, size 3,500 with seed 1088983197, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on REALITY1 RUBY | CLASSIC, and what settings?
You will not find a gather rate in the name REALITY1 RUBY | CLASSIC. 10 players is the cap for a group. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. You will find Oxide plugins running here. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
13What is the process to join REALITY1 RUBY | CLASSIC?
To connect, open Rust, press F1, and enter client.connect 45.11.95.83:9999. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://discord.com/invite/g3Ju7DvZhF.
