Gamers_Republic Test Server
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,554 ▼ 4055 this week
- Wiped
- 6d 16h ago · 3 Oct, 06:59 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 50 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#10,554 on player hours | 54 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 4,055 places this week | 31 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 16.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 06:59 | 0 | running |
| 16 Sep | Wed 11:04 | 1 | 16.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 41.76.213.81:28025
- Region
- –
- Max players
- 50
- Group limit
- 50 max
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 06:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts50 | Group limit Teams cap at 50. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 154 on averageUnranked59/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 133 on averageUnranked23/1000
- 3ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked67/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 123 on averageUnranked28/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked78/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 103 on averageUnranked9/750
Briefing
quick answers, from the figures on this page01Ranking of Gamers_Republic Test Server among Rust servers: what is it?
The rank for Gamers_Republic Test Server is #10,554 on seven-day player hours, in the top 46% of ranked servers.
02How many players are on Gamers_Republic Test Server right now?
0 of 50 slots are filled on Gamers_Republic Test Server at this moment. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 17:00 UTC saw the highest average: 1 players.
03The Rust version for Gamers_Republic Test Server: what is it?
The Rust build on Gamers_Republic Test Server is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Gamers_Republic Test Server?
Average server fps for the last 48 hours was 30; the lowest was 26. Entities peaked at 62,774, including buildings, deployables and all other world objects. The maximum memory used was 3,312 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Gamers_Republic Test Server?
For Gamers_Republic Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 41.76.213.81:28025.
06How reliable is Gamers_Republic Test Server, and is it online?
Right now Gamers_Republic Test Server shows as online. Reported uptime puts the last restart at roughly 11 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on Gamers_Republic Test Server: what do they mean?
The server browser reads these tags from Gamers_Republic Test Server: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Gamers_Republic Test Server appear?
These Rust Server Now lists include Gamers_Republic Test Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Gamers_Republic Test Server wipe?
Too few wipes are recorded for Gamers_Republic Test Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 16 hours.
10What happens on wipe day for Gamers_Republic Test Server?
On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on Gamers_Republic Test Server?
For Gamers_Republic Test Server, the map is procedural at size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12The rules and settings of Gamers_Republic Test Server: what are they?
The name Gamers_Republic Test Server does not state a gather rate. A maximum of 50 players per group is set. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13To join Gamers_Republic Test Server, what must you do?
In Rust, press F1 and run client.connect 41.76.213.81:28025; or use Launch Rust on this page to connect through Steam. You can find its website at https://gamersrepublic91.wixsite.com/gamers_republic.
