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Onlinechecked 10m ago · scouted since 13 Sep 2026

Gamers_Republic Test Server

Modded oxide
Join server Website
Evaluation 39 Bronze #10,554 on player hours
Players now
0/50
0% full
7-day average
0
peak 1
Rank
#10,554
▼ 4055 this week
Wiped
6d 16h
ago · 3 Oct, 06:59 UTC
Next wipe
–
too few wipes seen yet
Team limit
50 max
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing54Uptime98Performance50Wipe hold0Momentum31
Population0 of 50 on average 0
Standing#10,554 on player hours 54
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 4,055 places this week 31

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
16.8 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 06:59 0 running
16 Sep Wed 11:04 1 16.8 days

Performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Gamers_Republic Test Server
Map
Custom Map
Size
4500
Seed
1337
Address
41.76.213.81:28025
Region
–
Max players
50
Group limit
50 max
Wipe schedule
–
Last wipe
3 Oct 2026, 06:59 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Slot count: 50.
ts50Group limit Teams cap at 50.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Gamers_Republic Test Server among Rust servers: what is it?

The rank for Gamers_Republic Test Server is #10,554 on seven-day player hours, in the top 46% of ranked servers.

02How many players are on Gamers_Republic Test Server right now?

0 of 50 slots are filled on Gamers_Republic Test Server at this moment. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 17:00 UTC saw the highest average: 1 players.

Server Info
03The Rust version for Gamers_Republic Test Server: what is it?

The Rust build on Gamers_Republic Test Server is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on Gamers_Republic Test Server?

Average server fps for the last 48 hours was 30; the lowest was 26. Entities peaked at 62,774, including buildings, deployables and all other world objects. The maximum memory used was 3,312 MB. Players feel lag when fps drops and entities climb.

05What is the host location for Gamers_Republic Test Server?

For Gamers_Republic Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 41.76.213.81:28025.

06How reliable is Gamers_Republic Test Server, and is it online?

Right now Gamers_Republic Test Server shows as online. Reported uptime puts the last restart at roughly 11 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07The tags on Gamers_Republic Test Server: what do they mean?

The server browser reads these tags from Gamers_Republic Test Server: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does Gamers_Republic Test Server appear?

These Rust Server Now lists include Gamers_Republic Test Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
09On what timetable does Gamers_Republic Test Server wipe?

Too few wipes are recorded for Gamers_Republic Test Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 16 hours.

10What happens on wipe day for Gamers_Republic Test Server?

On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Server Rules
11What map is running on Gamers_Republic Test Server?

For Gamers_Republic Test Server, the map is procedural at size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.

12The rules and settings of Gamers_Republic Test Server: what are they?

The name Gamers_Republic Test Server does not state a gather rate. A maximum of 50 players per group is set. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
13To join Gamers_Republic Test Server, what must you do?

In Rust, press F1 and run client.connect 41.76.213.81:28025; or use Launch Rust on this page to connect through Steam. You can find its website at https://gamersrepublic91.wixsite.com/gamers_republic.