- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,959 top 70%
- Wiped
- 6d 11h ago · 3 Oct, 10:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,959 on player hours | 30 | |
| Uptime6 of the last 48 hours | 12 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, #638 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 41.109.90.50:28015
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:53 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4| Game | gmsoftcore | Game mode You play softcore here, under an easier ruleset. |
mp50 | Max players Slot count: 50. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EA] Softcore 1quad · monthly · 150 on averageUnranked51/350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 125 on averageUnranked147/400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 66 on averageUnranked33/150
- 4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 32 on averageUnranked28/200
- 5[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 18 on averageUnranked17/100
- 6[红果十倍]10.10日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked19/200
Briefing
quick answers, from the figures on this page01Where does OTCHO sit in the rankings?
In the top 70% of all ranked servers, OTCHO holds #15,959 for player hours over the last seven days. Ranked against quad, it sits at #638.
02How many players are on OTCHO right now?
Right now OTCHO is not online; its last appearance was 37 hours ago. The average population for the last seven days is 0.
03The Rust version for OTCHO: what is it?
The Rust build on OTCHO is network protocol 2634 and build 167058, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for OTCHO?
No region is published by OTCHO. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 41.109.90.50:28015 is its address.
05How reliable is OTCHO, and is it online?
Live status: OTCHO is down; last seen 37 hours ago. 8 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on OTCHO?
gmsoftcore (Game mode): You play softcore here, under an easier ruleset; mp50 (Max players): Slot count: 50; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank: that is the tag set OTCHO publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does OTCHO appear?
The Rust Server Now lists that carry OTCHO are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.
08OTCHO wipes on what schedule?
The record for OTCHO holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 6 days 11 hours have passed since its current world began.
09What map is running on OTCHO?
Procedural map: OTCHO uses one generated by the game.
10The rules and settings of OTCHO: what are they?
No gather rate appears in the name OTCHO. A maximum of 4 players per group is set (quad). softcore is the game mode, Facepunch's lighter mode: part of your loot stays with you. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining OTCHO: what are the steps?
Press F1 in Rust and enter client.connect 41.109.90.50:28015, or click Launch Rust here to open Rust via Steam and join.