- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 top 70%
- Wiped
- 7d 0h ago · 3 Oct, 10:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, #638 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 41.109.73.155:28015
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:53 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4| Game | gmsoftcore | Game mode The mode is softcore, with easier rules. |
mp50 | Max players Slot count: 50. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EA] Softcore 1quad · monthly · 146 on averageUnranked216/350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 122 on averageUnranked124/400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 64 on averageUnranked99/150
- 4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked13/200
- 5[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 18 on averageUnranked20/100
- 6[红果十倍]10.10日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked18/200
Briefing
quick answers, from the figures on this page01What is the rank position of OTCHO?
The rank for OTCHO is #15,998 on seven-day player hours, in the top 70% of ranked servers. Its place in quad: #638.
02Current population on OTCHO: how busy is it?
Offline: OTCHO last responded 2 days 7 hours ago. It has averaged 0 players across the last seven days.
03The Rust version for OTCHO: what is it?
Version for OTCHO: Rust network protocol 2634 and build 167058 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of OTCHO: where?
No region is published by OTCHO. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 41.109.73.155:28015.
05Uptime and current status of OTCHO: what are they?
Currently offline: OTCHO; last seen 2 days 7 hours ago. It was up 10% of the time over the last 2 full days: 5 of 48 hours. 7 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on OTCHO?
gmsoftcore (Game mode): The mode is softcore, with easier rules; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set OTCHO publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does OTCHO appear?
OTCHO appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
08On what timetable does OTCHO wipe?
The record for OTCHO holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days old.
09The map for OTCHO: which one?
Procedural map: OTCHO uses one generated by the game.
10Which rules apply on OTCHO, and what settings?
The name OTCHO does not state a gather rate. 4 players is the cap for a group (quad). softcore is the game mode, Facepunch's lighter mode: part of your loot stays with you. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining OTCHO: what are the steps?
In Rust, press F1 and run client.connect 41.109.73.155:28015; or use Launch Rust on this page to connect through Steam.