- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,991 top 71%
- Wiped
- 8d 4h ago · 3 Oct, 10:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,991 on player hours | 29 | |
| Uptime25 of the last 48 hours | 52 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, #647 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 41.109.222.200:28015
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:53 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4| Game | gmsoftcore | Game mode You play softcore here, under an easier ruleset. |
mp50 | Max players Slot count: 50. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EA] Softcore 1quad · monthly · 139 on averageUnranked183/350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 112 on averageUnranked178/400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 62 on averageUnranked33/150
- 4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked35/200
- 5[红果十倍]10.11日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked20/200
- 6[红牛五倍]10.11日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked20/200
Briefing
quick answers, from the figures on this page01Where does OTCHO sit in the rankings?
The rank for OTCHO is #15,991 on seven-day player hours, in the top 71% of ranked servers. The quad group places it at #647.
02Current population on OTCHO: how busy is it?
OTCHO was last seen 13 hours ago and is offline at this moment. 0 players is the seven-day average.
03Version of Rust on OTCHO: which one?
The Rust build on OTCHO is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find OTCHO physically?
No region is published by OTCHO. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 41.109.222.200:28015.
05How reliable is OTCHO, and is it online?
Currently offline: OTCHO; last seen 13 hours ago. 10 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on OTCHO?
The server browser reads these tags from OTCHO: gmsoftcore (Game mode): You play softcore here, under an easier ruleset; mp50 (Max players): Slot count: 50; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does OTCHO show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry OTCHO are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
08OTCHO wipes on what schedule?
OTCHO does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 4 hours have passed since its current world began.
09Map selection on OTCHO: what is it?
A procedural map, generated by the game, is in use on OTCHO.
10Which rules apply on OTCHO, and what settings?
You will not find a gather rate in the name OTCHO. 4 players is the cap for a group (quad). softcore is the game mode, Facepunch's lighter mode: part of your loot stays with you. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11Joining OTCHO: what are the steps?
In Rust, press F1 and run client.connect 41.109.222.200:28015; or use Launch Rust on this page to connect through Steam.