- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 top 70%
- Wiped
- 6d 20h ago · 3 Oct, 10:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime25 of the last 48 hours | 52 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, #636 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 41.109.197.57:28015
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:53 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4| Game | gmsoftcore | Game mode You play softcore here, under an easier ruleset. |
mp50 | Max players Capacity: 50. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EA] Softcore 1quad · monthly · 148 on averageUnranked138/350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 124 on averageUnranked69/400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 64 on averageUnranked75/150
- 4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked25/200
- 5[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 18 on averageUnranked8/100
- 6[红果十倍]10.10日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked18/200
Briefing
quick answers, from the figures on this page01Where does OTCHO sit in the rankings?
In the top 70% of all ranked servers, OTCHO holds #15,971 for player hours over the last seven days. Ranked against quad, it sits at #636.
02Current population on OTCHO: how busy is it?
Offline: OTCHO last responded 5 hours ago. 0 players is the seven-day average.
03What Rust version is OTCHO on?
Rust network protocol 2634 and build 167231 on Linux is what OTCHO runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find OTCHO physically?
For OTCHO, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 41.109.197.57:28015 is its address.
05Uptime and current status of OTCHO: what are they?
Right now OTCHO shows as offline; last seen 5 hours ago. Its first appearance in Rust Server Now data was on 9 October 2026.
06How should you read the tags on OTCHO?
gmsoftcore (Game mode): You play softcore here, under an easier ruleset; mp50 (Max players): Capacity: 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set OTCHO publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does OTCHO show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry OTCHO are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.
08OTCHO wipes on what schedule?
OTCHO does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 20 hours old.
09The map for OTCHO: which one?
Procedural map: OTCHO uses one generated by the game.
10Which rules apply on OTCHO, and what settings?
The name OTCHO does not state a gather rate. A maximum of 4 players per group is set (quad). This server runs softcore, Facepunch's more forgiving mode, with partial loot retention. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11To join OTCHO, what must you do?
Press F1 in Rust and enter client.connect 41.109.197.57:28015, or click Launch Rust here to open Rust via Steam and join.