- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,984 ▲ 969 this week
- Wiped
- 7d 19h ago · 3 Oct, 10:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,984 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 969 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, #645 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 41.109.195.150:28015
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:53 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4| Game | gmsoftcore | Game mode An easier ruleset, softcore. |
mp50 | Max players Slot count: 50. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EA] Softcore 1quad · monthly · 144 on averageUnranked130/350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 116 on averageUnranked29/400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 63 on averageUnranked89/150
- 4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked32/200
- 5[红果十倍]10.11日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked17/200
- 6[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 17 on averageUnranked8/100
Briefing
quick answers, from the figures on this page01What is the rank position of OTCHO?
In the top 71% of all ranked servers, OTCHO holds #15,984 for player hours over the last seven days. Ranked against quad, it sits at #645.
02Current population on OTCHO: how busy is it?
OTCHO was last seen 7 days 1 hours ago and is offline at this moment. 0 players is the seven-day average.
03Version of Rust on OTCHO: which one?
The Rust build on OTCHO is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for OTCHO?
No region is published by OTCHO. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 41.109.195.150:28015.
05Current online status and reliability of OTCHO: what is the data?
Currently offline: OTCHO; last seen 7 days 1 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. Its first appearance in Rust Server Now data was on 3 October 2026.
06How should you read the tags on OTCHO?
The server browser reads these tags from OTCHO: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does OTCHO appear?
These Rust Server Now lists include OTCHO: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
08On what timetable does OTCHO wipe?
OTCHO does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 19 hours old.
09Map selection on OTCHO: what is it?
Procedural map: OTCHO uses one generated by the game.
10Which rules apply on OTCHO, and what settings?
You will not find a gather rate in the name OTCHO. 4 players is the cap for a group (quad). This server runs softcore, Facepunch's lighter mode: part of your loot stays with you. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining OTCHO: what are the steps?
To connect, open Rust, press F1, and enter client.connect 41.109.195.150:28015. You can also click Launch Rust here to open the game via Steam and join.