Rust Zombie Development | Carbon
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,015 not ranked yet
- Wiped
- 31d 21h ago · 8 Sep, 15:29 UTC
- Next wipe
- 26d 5h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,015 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 40.160.87.92:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 8 Sep 2026, 15:29 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs162929 | Build Build 162929. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^r | Roleplay Roleplay server. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 141 on averageUnranked102/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 114 on averageUnranked59/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 94 on averageUnranked34/300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 87 on averageUnranked23/700
- 5666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 87 on averageUnranked15/750
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 86 on averageUnranked31/700
Briefing
quick answers, from the figures on this page01What is the rank position of Rust Zombie Development | Carbon?
The rank for Rust Zombie Development | Carbon is #15,015 on seven-day player hours, in the top – of ranked servers.
02How many players are on Rust Zombie Development | Carbon right now?
Rust Zombie Development | Carbon was last seen 25 days 21 hours ago and is offline at this moment.
03The Rust version for Rust Zombie Development | Carbon: what is it?
Rust network protocol 2633 and build 162929 on Linux is what Rust Zombie Development | Carbon runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Rust Zombie Development | Carbon?
There is no region published by Rust Zombie Development | Carbon. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 40.160.87.92:28015.
05Current online status and reliability of Rust Zombie Development | Carbon: what is the data?
Live status: Rust Zombie Development | Carbon is down; last seen 25 days 21 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 13 September 2026.
06The tags on Rust Zombie Development | Carbon: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Rust Zombie Development | Carbon publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Rust Zombie Development | Carbon appear?
These Rust Server Now lists include Rust Zombie Development | Carbon: Modded Rust servers, Roleplay Rust servers and Rust servers with zombie in the name. It appears on the server list when you apply these filters: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
08On what timetable does Rust Zombie Development | Carbon wipe?
From the force wipe, Rust Zombie Development | Carbon's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 31 days 21 hours. Its tags advertise a monthly wipe schedule.
09Map selection on Rust Zombie Development | Carbon: what is it?
A procedural map, generated by the game, is in use on Rust Zombie Development | Carbon.
10Which rules apply on Rust Zombie Development | Carbon, and what settings?
You will not find a gather rate in the name Rust Zombie Development | Carbon. 8 players per group is the default and the limit here. roleplay is the game mode, roleplay: towns, jobs and their rules. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is off.
11To join Rust Zombie Development | Carbon, what must you do?
To connect, open Rust, press F1, and enter client.connect 40.160.87.92:28015. You can also click Launch Rust here to open the game via Steam and join.