128 Tick Vanilla+ optimized by phrinj
- Players now
- 1/100 1% full
- 7-day average
- 1 peak 3
- Rank
- #4,396 ▲ 1598 this week
- World resets
- 13× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#4,396 on player hours | 81 | |
| Uptime10 of the last 48 hours | 21 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,598 places this week | 68 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
19 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 01:39 | 1 before | – |
| 7 Oct | Wed 16:58 | 0 before | – |
| 5 Oct | Mon 16:31 | 1 before | – |
| 5 Oct | Mon 15:23 | 0 before | – |
| 4 Oct | Sun 14:00 | 1 before | – |
| 4 Oct | Sun 13:03 | 1 before | – |
| 4 Oct | Sun 10:06 | 0 before | – |
| 4 Oct | Sun 09:56 | 0 before | – |
| 4 Oct | Sun 03:07 | 0 before | – |
| 4 Oct | Sun 02:58 | 0 before | – |
| 4 Oct | Sun 01:51 | 0 before | – |
| 4 Oct | Sun 01:43 | 0 before | – |
| 4 Oct | Sun 01:36 | 0 before | – |
| 2 Oct | Fri 05:43 | 0 before | – |
| 1 Oct | Thu 18:29 | 0 before | – |
| 1 Oct FW | Thu 18:14 | 0 before | – |
| 1 Oct | Thu 11:04 | 1 before | – |
| 30 Sep | Wed 10:06 | 1 before | – |
| 25 Sep | Fri 09:04 | 2 | 5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 19% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 40.160.241.203:28015
- Region
- NA · us2
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Build 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$rus2 | Region code You see us2 as the region code. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - US Low Pop | JUST WIPED 10.10NA · no group limit · 65 on averageUnranked79/100
- 2Rustoria.co - US Long Premium | JUST WIPED 10.10NA · no group limit · 65 on averageUnranked63/100
- 3Rusty Moose |US Monthly|NA · no group limit · 60 on averageUnranked73/100
- 4Rustify.com 2x Solo/Duo/TrioNA · groups of 8+ · 2x · weekly · 1 on averageUnranked3/75
- 5-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 30 on averageUnranked57/150
- 6-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 12 on averageUnranked15/150
Briefing
quick answers, from the figures on this page01Where does 128 Tick Vanilla+ optimized by phrinj sit in the rankings?
The seven-day player-hour rank for 128 Tick Vanilla+ optimized by phrinj is #4,396, top 19% of all ranked servers and #802 in North America.
02What is the player count on 128 Tick Vanilla+ optimized by phrinj?
128 Tick Vanilla+ optimized by phrinj was last seen 38 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 3. The 48-hour peak time is 15:00 UTC, when it averaged 1 players.
03What Rust version is 128 Tick Vanilla+ optimized by phrinj on?
The Rust build on 128 Tick Vanilla+ optimized by phrinj is network protocol 2634 and build 167058, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of 128 Tick Vanilla+ optimized by phrinj: where?
The NA tag puts 128 Tick Vanilla+ optimized by phrinj in North America, and its region code is us2. Rust Server Now does not verify machine locations; it only shows where a server says it is. 40.160.241.203:28015 is its address.
05How reliable is 128 Tick Vanilla+ optimized by phrinj, and is it online?
Currently offline: 128 Tick Vanilla+ optimized by phrinj; last seen 38 hours ago. It was up 85% of the time over the last 7 full days: 143 of 168 hours. Its first appearance in Rust Server Now data was on 25 September 2026.
06The tags on 128 Tick Vanilla+ optimized by phrinj: what do they mean?
The server browser reads these tags from 128 Tick Vanilla+ optimized by phrinj: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $rus2 (Region code): You see us2 as the region code; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the browser listing for this server. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does 128 Tick Vanilla+ optimized by phrinj show up in Rust Server Now lists and filters?
These Rust Server Now lists include 128 Tick Vanilla+ optimized by phrinj: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
08128 Tick Vanilla+ optimized by phrinj wipes on what schedule?
A new world appears on 128 Tick Vanilla+ optimized by phrinj every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
09Map selection on 128 Tick Vanilla+ optimized by phrinj: what is it?
For 128 Tick Vanilla+ optimized by phrinj, the map is procedural at size 2,500 with seed 7721094, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10Which rules apply on 128 Tick Vanilla+ optimized by phrinj, and what settings?
The name 128 Tick Vanilla+ optimized by phrinj does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
11To join 128 Tick Vanilla+ optimized by phrinj, what must you do?
In Rust, press F1 and run client.connect 40.160.241.203:28015; or use Launch Rust on this page to connect through Steam. The server's website: https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
