Rust Server Now
116,188 playing Find a server
Onlinechecked 12m ago · scouted since 1 Oct 2026

[EU] Facepunch 1

Community
Join server
Evaluation 90 Gold #425 on player hours
Players now
40/100
40% full
7-day average
55
peak 70
Rank
#425
▲ 449 this week
World resets
7×
new worlds this week
Next wipe
–
not predictable yet
Team limit
not published
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population55Standing98Uptime98Performance100Wipe hold–Momentum100
Population55 of 100 on average 55
Standing#425 on player hours 98
Uptime47 of the last 48 hours 98
Performance200 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 449 places this week 100

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 70 players.

Reset record

12 on record
DateTimePeakLasted
9 Oct Fri 01:28 42 before –
7 Oct Wed 13:50 66 before –
6 Oct Tue 21:24 46 before –
6 Oct Tue 02:23 51 before –
4 Oct Sun 22:43 57 before –
3 Oct Sat 15:49 51 before –
3 Oct Sat 07:38 51 before –
2 Oct Fri 15:31 60 before –
2 Oct Fri 07:04 66 before –
1 Oct Thu 15:01 46 before –
1 Oct Thu 11:11 54 before –
1 Oct Thu 06:38 48 before –

Performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15001k1.5k2k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
4500
Seed
127559
Open on RustMaps
Address
4.182.234.116:27014
Region
–
Max players
100
Group limit
not published
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
1 Oct 2026
In its own words
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Server tags

what each tag it publishes means · mp100,ptrak,v2634,monthly,official,tutorial,vanilla,h6e0ab847,stok,gmrust
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players The server holds 100.
v2634Protocol Your game must run protocol 2634.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
Wipe schedulemonthlyMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
DifficultyvanillaVanilla Vanilla in the full sense: nothing about rates, kits or rules is changed.
GameplaytutorialTutorial on Facepunch's tutorial is available for new players on this server.
OtherofficialCustom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin.
h6e0ab847Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin.
stokCustom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of [EU] Facepunch 1 among Rust servers: what is it?

The rank for [EU] Facepunch 1 is #425 on seven-day player hours, in the top 2% of ranked servers.

02What is the player count on [EU] Facepunch 1?

The current population on [EU] Facepunch 1 is 40, against 100 slots. Its seven-day average is 55 players; the peak is 70. Between the last 48 hours, 07:00 UTC saw the highest average: 62 players.

Server Info
03What Rust version is [EU] Facepunch 1 on?

Rust network protocol 2634 on Linux is what [EU] Facepunch 1 runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of [EU] Facepunch 1: is it smooth?

Average server fps for the last 48 hours was 200; the lowest was 200. Entities peaked at 39,129, including buildings, deployables and all other world objects. Memory usage reached 1,995 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of [EU] Facepunch 1: where?

No region tag is published by [EU] Facepunch 1, yet its name indicates Europe. Rust Server Now does not verify machine locations; it only shows where a server says it is. 4.182.234.116:27014 is its address.

06How reliable is [EU] Facepunch 1, and is it online?

Right now [EU] Facepunch 1 shows as online. Reported uptime puts the last restart at roughly 16 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.

Server Tags
07What is the meaning of each tag on [EU] Facepunch 1?

The server browser reads these tags from [EU] Facepunch 1: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; v2634 (Protocol): Your game must run protocol 2634; ptrak (Networking): RakNet handles the network layer here, as standard for the game; monthly (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; vanilla (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; tutorial (Tutorial on): Facepunch's tutorial is available for new players on this server; official (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin; h6e0ab847 (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin; stok (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does [EU] Facepunch 1 show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry [EU] Facepunch 1 are: Best EU Rust servers and Rust community servers, live. Under these filters, it appears on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Wipe Schedule
09On what timetable does [EU] Facepunch 1 wipe?

No wipe schedule: [EU] Facepunch 1 builds a fresh world every few hours, and those resets do not count as wipes.

Rules & Settings
10Map selection on [EU] Facepunch 1: what is it?

A procedural map of size 4,500 with seed 127559, generated by the game, is in use on [EU] Facepunch 1. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11The rules and settings of [EU] Facepunch 1: what are they?

You will not find a gather rate in the name [EU] Facepunch 1. You will find no published group limit. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Joining Steps
12What is the process to join [EU] Facepunch 1?

In Rust, press F1 and run client.connect 4.182.234.116:27014; or use Launch Rust on this page to connect through Steam.