- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,020 ▲ 877 this week
- Wiped
- 37d 17h ago · 2 Sep, 23:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,020 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 877 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 39.144.114.142:20000
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Sep 2026, 23:39 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2632 | Protocol Your game must run protocol 2632. | |
cs162434 | Build Game build: 162434. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 238 on averageUnranked270/300
- 2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 146 on averageUnranked232/275
- 3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 130 on averageUnranked149/200
- 4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on averageUnranked253/415
- 5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 69 on averageUnranked154/200
- 6Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 68 on averageUnranked46/215
Briefing
quick answers, from the figures on this page01Ranking of 测试测试 among Rust servers: what is it?
In the top 71% of all ranked servers, 测试测试 holds #16,020 for player hours over the last seven days.
02How many players are on 测试测试 right now?
Offline: 测试测试 last responded 3 days 20 hours ago. It has averaged 0 players across the last seven days.
03What Rust version is 测试测试 on?
Version for 测试测试: Rust network protocol 2632 and build 162434 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of 测试测试: where?
No region tag is published by 测试测试, yet its name indicates Asia. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 39.144.114.142:20000.
05How reliable is 测试测试, and is it online?
Right now 测试测试 shows as offline; last seen 3 days 20 hours ago. Over the last 7 full days, 93 of 168 hours were online, or 55%. Its first appearance in Rust Server Now data was on 1 October 2026.
06How should you read the tags on 测试测试?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2632 (Protocol): Your game must run protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set 测试测试 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does 测试测试 appear?
These Rust Server Now lists include 测试测试: Rust community servers, live. It appears on the server list when you apply these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does 测试测试 wipe?
The record for 测试测试 holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 37 days 17 hours.
09The map for 测试测试: which one?
A procedural map, generated by the game, is in use on 测试测试.
10The rules and settings of 测试测试: what are they?
You will not find a gather rate in the name 测试测试. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join 测试测试, what must you do?
Press F1 in Rust and enter client.connect 39.144.114.142:20000, or click Launch Rust here to open Rust via Steam and join.