- Players now
- 0/3 0% full
- 7-day average
- 0 peak –
- Rank
- #15,921 ▲ 618 this week
- Wiped
- 26d 14h ago · 13 Sep, 20:20 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,921 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 618 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 38.186.37.147:28015
- Region
- –
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 20:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp3,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp3 | Max players Capacity: 3. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked489/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked465/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked242/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked345/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked392/450
Briefing
quick answers, from the figures on this page01Ranking of Test Team Server among Rust servers: what is it?
In the top 70% of all ranked servers, Test Team Server holds #15,921 for player hours over the last seven days.
02Current population on Test Team Server: how busy is it?
Offline: Test Team Server last responded 7 days 16 hours ago.
03Version of Rust on Test Team Server: which one?
Version for Test Team Server: Rust network protocol 2633 and build 163794 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Test Team Server: where?
No region is published by Test Team Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 38.186.37.147:28015.
05How reliable is Test Team Server, and is it online?
Live status: Test Team Server is down; last seen 7 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 13 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Test Team Server?
For the in-game browser, Test Team Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity: 3; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Test Team Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Test Team Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Test Team Server wipe?
Too few wipes are recorded for Test Team Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 26 days 14 hours.
09The map for Test Team Server: which one?
A procedural map, generated by the game, is in use on Test Team Server.
10The rules and settings of Test Team Server: what are they?
You will not find a gather rate in the name Test Team Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Test Team Server: what are the steps?
Press F1 in Rust and enter client.connect 38.186.37.147:28015, or click Launch Rust here to open Rust via Steam and join.