- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,989 top 71%
- Wiped
- 18h ago · 10 Oct, 15:45 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,989 on player hours | 29 | |
| Uptime15 of the last 48 hours | 31 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 15:45 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 38.130.121.58:28055
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 15:45 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2635,gmvanilla,cs167519,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2635 | Protocol Your game must run protocol 2635. | |
cs167519 | Build Game build: 167519. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 426 on averageUnranked402/375
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 400 on averageUnranked399/400
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked271/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 334 on averageUnranked361/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 314 on averageUnranked334/350
Briefing
quick answers, from the figures on this page01What is the rank position of testing?
The rank for testing is #15,989 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on testing right now?
Right now testing is not online; its last appearance was 18 hours ago. The average population for the last seven days is 0.
03What Rust version is testing on?
Rust network protocol 2635 and build 167519 on Windows is what testing runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for testing?
No region is published by testing. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 38.130.121.58:28055 is its address.
05How reliable is testing, and is it online?
Right now testing shows as offline; last seen 18 hours ago. 10 October 2026 is when Rust Server Now first saw it.
06The tags on testing: what do they mean?
For the in-game browser, testing declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2635 (Protocol): Your game must run protocol 2635; cs167519 (Build): Game build: 167519; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does testing appear?
These Rust Server Now lists include testing: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does testing wipe?
testing does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 18 hours old.
09What map is running on testing?
Procedural map: testing uses one generated by the game.
10The rules and settings of testing: what are they?
No gather rate appears in the name testing. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining testing: what are the steps?
Press F1 in Rust and enter client.connect 38.130.121.58:28055, or click Launch Rust here to open Rust via Steam and join.