Q1 - Aim Training / Matchmaking / Facechecks - EU Main
- Players now
- 1/16 6% full
- 7-day average
- 1 peak 1
- Rank
- #4,000 ▼ 803 this week
- Wiped
- 35d 11h ago · 5 Sep, 18:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 16 on average | 4 | |
|---|---|---|
| Standing#4,000 on player hours | 82 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance10 server fps on average | 17 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 803 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 37.60.224.119:30115
- Region
- –
- Max players
- 16
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 18:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp16 | Max players Capacity: 16. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163207 | Build Build 163207. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on averageUnranked2/100
- 2MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 86 on averageUnranked32/300
- 3AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 09.10EU · groups of 50+ · 100000x · 46 on averageUnranked26/200
- 4HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 41 on averageUnranked21/300
- 5BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BROEU · groups of 100+ · 1e+09x · weekly · 36 on averageUnranked25/200
- 6TMKBUD X1000000|FPS++|HARDPVP|BATTLEFIELD|CLANS|NOLIMIT|EU · groups of 99+ · 1e+06x · weekly · 29 on averageUnranked26/380
Briefing
quick answers, from the figures on this page01Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main sit in the rankings?
In the top 18% of all ranked servers, Q1 - Aim Training / Matchmaking / Facechecks - EU Main holds #4,000 for player hours over the last seven days.
02How many players are on Q1 - Aim Training / Matchmaking / Facechecks - EU Main right now?
1 of 16 slots are filled on Q1 - Aim Training / Matchmaking / Facechecks - EU Main at this moment. Its seven-day average is 1 players; the peak is 1. The 48-hour peak time is 07:00 UTC, when it averaged 1 players.
03The Rust version for Q1 - Aim Training / Matchmaking / Facechecks - EU Main: what is it?
Version for Q1 - Aim Training / Matchmaking / Facechecks - EU Main: Rust network protocol 2633 and build 163207 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Q1 - Aim Training / Matchmaking / Facechecks - EU Main: is it smooth?
Server fps over the last 48 hours: 10 average, 10 lowest. 2,797 entities at peak, counting buildings and deployables. The maximum memory used was 717 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Its name points to Europe, even though Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes no region tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 37.60.224.119:30115.
06How reliable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and is it online?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main reports online at this moment. The last restart happened around 6 days 10 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main: what do they mean?
The server browser reads these tags from Q1 - Aim Training / Matchmaking / Facechecks - EU Main: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Capacity: 16; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Q1 - Aim Training / Matchmaking / Facechecks - EU Main are: Best EU Rust servers, Combat training servers by live count and Rust community servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does Q1 - Aim Training / Matchmaking / Facechecks - EU Main wipe?
The record for Q1 - Aim Training / Matchmaking / Facechecks - EU Main holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 35 days 11 hours have passed since its current world began.
10The map for Q1 - Aim Training / Matchmaking / Facechecks - EU Main: which one?
A procedural map of size 1,000 with seed 1337, generated by the game, is in use on Q1 - Aim Training / Matchmaking / Facechecks - EU Main. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and what settings?
You will not find a gather rate in the name Q1 - Aim Training / Matchmaking / Facechecks - EU Main. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
12Joining Q1 - Aim Training / Matchmaking / Facechecks - EU Main: what are the steps?
In Rust, press F1 and run client.connect 37.60.224.119:30115; or use Launch Rust on this page to connect through Steam.
