- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 top 70%
- Wiped
- 1d 10h ago · 8 Oct, 20:40 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime4 of the last 48 hours | 8 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 21:47 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 37.6.216.251:28099
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 20:40 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked343/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked218/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked215/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked348/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked216/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked194/225
Briefing
quick answers, from the figures on this page01Ranking of Test server among Rust servers: what is it?
The rank for Test server is #15,971 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on Test server?
Test server was last seen 25 hours ago and is offline at this moment. The average population for the last seven days is 0.
03What Rust version is Test server on?
Rust network protocol 2634 and build 167231 on Windows is what Test server runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Test server?
For Test server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 37.6.216.251:28099.
05Current online status and reliability of Test server: what is the data?
Currently offline: Test server; last seen 25 hours ago. Availability hit 8% across the last 1 full day. It ran 2 of 24 hours. 8 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Test server?
For the in-game browser, Test server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Test server appear?
The Rust Server Now lists that carry Test server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Test server wipe?
Test server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 34 hours old.
09Map selection on Test server: what is it?
Procedural map: Test server uses one generated by the game.
10The rules and settings of Test server: what are they?
No gather rate appears in the name Test server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Test server, what must you do?
Press F1 in Rust and enter client.connect 37.6.216.251:28099, or click Launch Rust here to open Rust via Steam and join.