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Onlinechecked 12m ago · scouted since 19 Oct 2026

Waterworld

Modded EU vanillacarbon
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Evaluation 51 Bronze #10,831 on player hours
Players now
0/100
0% full
7-day average
0
peak 1
Rank
#10,831
top 50%
Wiped
1d 5h
ago · 20 Oct, 16:19 UTC
Next wipe
12d 18h
Tue 3 Nov, 16:19 UTC
Team limit
8
biweekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing50Uptime60Performance95Wipe hold–Momentum–
Population0 of 100 on average 0
Standing#10,831 on player hours 50
Uptime29 of the last 48 hours 60
Performance57 server fps on average 95
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75116:0022:0003:0009:0014:0020:00Wiped Tue 20 Oct, 16:19 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe
Tuesday 3 November16:19 UTC · in 12d 18h

Its biweekly schedule tag · low confidence

DateTimePeakLasted
20 Oct Tue 16:19 1 before running

Performance

Server fpsWipe
02040608016:0022:0003:0009:0014:0020:00Wiped Tue 20 Oct, 16:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct

Top 50% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Intel

Map of Waterworld
Map
Moldova_X1000
Size
2500
Seed
1337
Address
37.26.136.61:28115
Region
EU
Max players
100
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
20 Oct 2026, 16:19 UTC
Hostname
–
First seen
19 Oct 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmvanilla,cs167781,ts8
GamegmvanillaGame mode Survival in vanilla form.
mp100Max players Capacity: 100.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167781Build Build 167781.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Wipe schedule^bBiweekly Wipes on a two-week cycle.
Difficulty^vVanilla Pure Facepunch Rust: rates, kits and rules unchanged.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.
RegionEUEurope In the server browser it appears under Europe.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
    4/200
  2. 2
    [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 6 on average
    Unranked
    8/50
  3. 3
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  4. 4
    RUST ACADEMY #2 - Modded / СУДНЫЙ ДЕНЬEU · groups of 8+ · biweekly · 3 on average
    Unranked
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  5. 5
    VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10EU · groups of 16+ · 1x · biweekly · 2 on average
    Unranked
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  6. 6
    Le Refuge | 100% PvE,100% Chill , by PackamEU · groups of 8+ · biweekly · 2 on average
    Unranked
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Briefing

quick answers, from the figures on this page
Player counts
01Where does Waterworld sit in the rankings?

The seven-day player-hour rank for Waterworld is #10,831, top 50% of all ranked servers and #2,306 in Europe.

02Current population on Waterworld: how busy is it?

0 of 100 slots are filled on Waterworld at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

About Server
03Version of Rust on Waterworld: which one?

Version for Waterworld: Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on Waterworld good?

Server fps over the last 48 hours: 57 average, 40 lowest. Entities peaked at 49,679, including buildings, deployables and all other world objects. The maximum memory used was 2,329 MB. Players feel lag when fps drops and entities climb.

05Location of Waterworld: where?

With a EU tag, Waterworld places itself in Europe. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 37.26.136.61:28115.

06Current online status and reliability of Waterworld: what is the data?

Waterworld reports online at this moment. About 9 hours ago was its last restart, based on reported uptime. 33% uptime over the last 1 full day: 8 of 24 hours online. 19 October 2026 is when Rust Server Now first saw it.

Tags & Lists
07What is the meaning of each tag on Waterworld?

gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^b (Biweekly): Wipes on a two-week cycle; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): In the server browser it appears under Europe: that is the tag set Waterworld publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does Waterworld appear?

The Rust Server Now lists that carry Waterworld are: Best EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Wipe Info
09On what timetable does Waterworld wipe?

Its tag drives the prediction because too few of Waterworld's wipes are recorded to confirm the schedule. Expect the next wipe on Tuesday 3 November at 16:19 UTC. It has been running its current world for 29 hours. The tags publish a biweekly wipe schedule.

Rules & Settings
10What map is running on Waterworld?

The map on Waterworld is procedural, size 2,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Moldova_X1000.

11Which rules apply on Waterworld, and what settings?

You will not find a gather rate in the name Waterworld. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Join Info
12What is the process to join Waterworld?

Press F1 in Rust and enter client.connect 37.26.136.61:28115, or click Launch Rust here to open Rust via Steam and join.