RedLava.World | Rust
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,847 top 48%
- Wiped
- 1d 13h ago · 8 Oct, 06:33 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#10,847 on player hours | 52 | |
| Uptime38 of the last 48 hours | 79 | |
| Performance67 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 05:48 | 0 before | running |
| 5 Oct | Mon 00:35 | 1 | 3.2 days |
| 4 Oct | Sun 12:42 | 1 | 0.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 48% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 37.221.93.134:29015
- Region
- EU
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 06:33 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167231,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Region | EU | Europe The browser files it under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked639/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked527/575
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked423/480
- 5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked463/475
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 337 on averageUnranked346/375
Briefing
quick answers, from the figures on this page01Ranking of RedLava.World | Rust among Rust servers: what is it?
The seven-day player-hour rank for RedLava.World | Rust is #10,847, top 48% of all ranked servers and #2,212 in Europe.
02How many players are on RedLava.World | Rust right now?
0 of 50 slots are filled on RedLava.World | Rust at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 0 players.
03What Rust version is RedLava.World | Rust on?
The Rust build on RedLava.World | Rust is network protocol 2634 and build 167231, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on RedLava.World | Rust good?
Average server fps for the last 48 hours was 67; the lowest was 46. Entities peaked at 140,142, including buildings, deployables and all other world objects. Memory usage reached 3,305 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find RedLava.World | Rust physically?
With a EU tag, RedLava.World | Rust places itself in Europe. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 37.221.93.134:29015.
06How reliable is RedLava.World | Rust, and is it online?
Live status: RedLava.World | Rust is up. About 18 hours ago was its last restart, based on reported uptime. It was up 67% of the time over the last 4 full days: 64 of 96 hours. First seen by Rust Server Now on 4 October 2026.
07What is the meaning of each tag on RedLava.World | Rust?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; EU (Europe): The browser files it under Europe: that is the tag set RedLava.World | Rust publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does RedLava.World | Rust show up in Rust Server Now lists and filters?
These Rust Server Now lists include RedLava.World | Rust: Best EU Rust servers, Rust community servers, live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
09RedLava.World | Rust wipes on what schedule?
Wipes on RedLava.World | Rust happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 37 hours.
10What happens on wipe day for RedLava.World | Rust?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 1.
11Map selection on RedLava.World | Rust: what is it?
The map on RedLava.World | Rust is procedural, size 4,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of RedLava.World | Rust: what are they?
No gather rate appears in the name RedLava.World | Rust. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.
13Joining RedLava.World | Rust: what are the steps?
In Rust, press F1 and run client.connect 37.221.93.134:29015; or use Launch Rust on this page to connect through Steam. You can find its website at https://redlava.world/rust.
