Offline Multiplayer Simulation
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,405 not ranked yet
- Wiped
- 20d 12h ago · 19 Sep, 08:18 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,405 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 19 Sep | Sat 08:18 | 1 | running |
| 18 Sep | Fri 13:53 | 1 | 0.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 37.221.100.92:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 08:18 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 158 on averageUnranked97/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 137 on averageUnranked81/1000
- 3ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked239/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 130 on averageUnranked57/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked193/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 108 on averageUnranked17/750
Briefing
quick answers, from the figures on this page01Ranking of Offline Multiplayer Simulation among Rust servers: what is it?
The rank for Offline Multiplayer Simulation is #15,405 on seven-day player hours, in the top – of ranked servers.
02How many players are on Offline Multiplayer Simulation right now?
Offline Multiplayer Simulation was last seen 20 days 5 hours ago and is offline at this moment.
03The Rust version for Offline Multiplayer Simulation: what is it?
Version for Offline Multiplayer Simulation: Rust network protocol 2633 and build 164530 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Offline Multiplayer Simulation?
No region is published by Offline Multiplayer Simulation. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 37.221.100.92:28015.
05How reliable is Offline Multiplayer Simulation, and is it online?
Right now Offline Multiplayer Simulation shows as offline; last seen 20 days 5 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 17 September 2026.
06How should you read the tags on Offline Multiplayer Simulation?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Offline Multiplayer Simulation publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Offline Multiplayer Simulation show up in Rust Server Now lists and filters?
These Rust Server Now lists include Offline Multiplayer Simulation: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08On what timetable does Offline Multiplayer Simulation wipe?
Too few wipes are recorded for Offline Multiplayer Simulation to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 20 days 12 hours.
09On wipe day, what changes for Offline Multiplayer Simulation?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
10What map is running on Offline Multiplayer Simulation?
A procedural map, generated by the game, is in use on Offline Multiplayer Simulation.
11The rules and settings of Offline Multiplayer Simulation: what are they?
No gather rate appears in the name Offline Multiplayer Simulation. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.
12Joining Offline Multiplayer Simulation: what are the steps?
Press F1 in Rust and enter client.connect 37.221.100.92:28015, or click Launch Rust here to open Rust via Steam and join.