- Players now
- 1/3 33% full
- 7-day average
- 1 peak 1
- Rank
- #13,011 top 57%
- Wiped
- 5d 13h ago · 4 Oct, 15:43 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 3 on average | 28 | |
|---|---|---|
| Standing#13,011 on player hours | 43 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 37.212.2.137:28015
- Region
- –
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:43 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp3 | Max players Capacity: 3. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked253/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked164/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked190/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked447/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked102/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked111/225
Briefing
quick answers, from the figures on this page01Ranking of GFTS#1 among Rust servers: what is it?
In the top 57% of all ranked servers, GFTS#1 holds #13,011 for player hours over the last seven days.
02How many players are on GFTS#1 right now?
Right now GFTS#1 is not online; its last appearance was 5 days 13 hours ago. The seven-day average is 1 players, with a peak of 1.
03Version of Rust on GFTS#1: which one?
Version for GFTS#1: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for GFTS#1?
There is no region published by GFTS#1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 37.212.2.137:28015 is its address.
05Uptime and current status of GFTS#1: what are they?
Live status: GFTS#1 is down; last seen 5 days 13 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. Its first appearance in Rust Server Now data was on 4 October 2026.
06What is the meaning of each tag on GFTS#1?
For the in-game browser, GFTS#1 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity: 3; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does GFTS#1 appear?
These Rust Server Now lists include GFTS#1: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08GFTS#1 wipes on what schedule?
GFTS#1 does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 5 days 13 hours old.
09Map selection on GFTS#1: what is it?
Procedural map: GFTS#1 uses one generated by the game.
10Which rules apply on GFTS#1, and what settings?
The name GFTS#1 does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join GFTS#1?
To connect, open Rust, press F1, and enter client.connect 37.212.2.137:28015. You can also click Launch Rust here to open the game via Steam and join.