- Players now
- 0/? 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,677 top 60%
- Wiped
- 5d 3h ago · 4 Oct, 19:26 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 50 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,677 on player hours | 40 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance40 server fps on average | 67 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 19:26 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 37.148.220.87:28039
- Region
- –
- Max players
- –
- Group limit
- 50 max
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 19:26 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Slot count: 0. | |
ts50 | Group limit Teams cap at 50. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 155 on averageUnranked71/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 135 on averageUnranked28/1000
- 3ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked93/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 125 on averageUnranked38/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked126/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 105 on averageUnranked11/750
Briefing
quick answers, from the figures on this page01Ranking of Hat's Plugin Development among Rust servers: what is it?
In the top 60% of all ranked servers, Hat's Plugin Development holds #13,677 for player hours over the last seven days.
02How many players are on Hat's Plugin Development right now?
Hat's Plugin Development shows 0 players right now. Its seven-day average is 0 players; the peak is 1.
03The Rust version for Hat's Plugin Development: what is it?
Rust network protocol 2634 and build 166652 on Linux is what Hat's Plugin Development runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Hat's Plugin Development: is it smooth?
Server fps over the last 48 hours: 40 average, 40 lowest. 4,214 entities at peak, counting buildings and deployables. Peak memory: 863 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Hat's Plugin Development physically?
There is no region published by Hat's Plugin Development. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 37.148.220.87:28039.
06Current online status and reliability of Hat's Plugin Development: what is the data?
Right now Hat's Plugin Development shows as online. The last restart happened around 5 days 1 hours ago, according to uptime. 101 of 168 hours up in the last 7 full days; that is 60%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on Hat's Plugin Development: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Hat's Plugin Development publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Hat's Plugin Development appear?
Hat's Plugin Development appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Hat's Plugin Development wipe?
The record for Hat's Plugin Development holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 days 3 hours have passed since its current world began.
10On wipe day, what changes for Hat's Plugin Development?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.
11Map selection on Hat's Plugin Development: what is it?
A procedural map of size 1,000 with seed 1, generated by the game, is in use on Hat's Plugin Development. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Hat's Plugin Development, and what settings?
You will not find a gather rate in the name Hat's Plugin Development. The group limit is 50 players. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is not active.
13To join Hat's Plugin Development, what must you do?
Press F1 in Rust and enter client.connect 37.148.220.87:28039, or click Launch Rust here to open Rust via Steam and join.
