- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,960 ▼ 5904 this week
- Wiped
- 10d 22h ago · 29 Sep, 00:10 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 50 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,960 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance40 server fps on average | 67 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 5,904 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 29 Sep | Tue 00:10 | 2 | running |
| 15 Sep | Tue 11:47 | 1 | 13.5 days |
| 14 Sep | Mon 04:29 | 1 | 1.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 37.148.220.87:28018
- Region
- –
- Max players
- –
- Group limit
- 50 max
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 00:10 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2633,gmrust,cs165977,ts50,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Capacity: 0. | |
ts50 | Group limit 50 is the team cap. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165977 | Build This server runs build 165977. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 155 on averageUnranked70/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 135 on averageUnranked25/1000
- 3ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked91/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 125 on averageUnranked38/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked118/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 105 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01Where does Hat's Server 2 sit in the rankings?
In the top 70% of all ranked servers, Hat's Server 2 holds #15,960 for player hours over the last seven days.
02How many players are on Hat's Server 2 right now?
Hat's Server 2 shows 0 players right now. The average population for the last seven days is 0.
03Version of Rust on Hat's Server 2: which one?
Version for Hat's Server 2: Rust network protocol 2633 and build 165977 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Hat's Server 2: is it smooth?
Server fps over the last 48 hours: 40 average, 38 lowest. Entities reached 186,418 - buildings, deployables and the rest. The maximum memory used was 6,538 MB. Players feel lag when fps drops and entities climb.
05Location of Hat's Server 2: where?
For Hat's Server 2, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 37.148.220.87:28018.
06How reliable is Hat's Server 2, and is it online?
Hat's Server 2 reports online at this moment. About 10 days 20 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Hat's Server 2?
For the in-game browser, Hat's Server 2 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts50 (Group limit): 50 is the team cap; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165977 (Build): This server runs build 165977; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Hat's Server 2 appear?
The Rust Server Now lists that carry Hat's Server 2 are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Hat's Server 2 wipes on what schedule?
No next wipe can be predicted: Hat's Server 2 wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 10 days 22 hours have passed since its current world began.
10On wipe day, what changes for Hat's Server 2?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11Map selection on Hat's Server 2: what is it?
A procedural map of size 4,750 with seed 1337, generated by the game, is in use on Hat's Server 2. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of Hat's Server 2: what are they?
The name Hat's Server 2 does not state a gather rate. 50 players is the cap for a group. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
13Joining Hat's Server 2: what are the steps?
In Rust, press F1 and run client.connect 37.148.220.87:28018; or use Launch Rust on this page to connect through Steam.
