- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,468 not ranked yet
- Wiped
- 23d 18h ago · 16 Sep, 03:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,468 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 34.91.74.176:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 03:48 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build Game build: 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 156 on averageUnranked89/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 136 on averageUnranked44/1000
- 3ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked122/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 128 on averageUnranked39/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked147/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 107 on averageUnranked13/750
Briefing
quick answers, from the figures on this page01What is the rank position of oxide-observation?
In the top – of all ranked servers, oxide-observation holds #15,468 for player hours over the last seven days.
02Current population on oxide-observation: how busy is it?
Right now oxide-observation is not online; its last appearance was 23 days 18 hours ago.
03Version of Rust on oxide-observation: which one?
Version for oxide-observation: Rust network protocol 2633 and build 163794 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of oxide-observation: where?
There is no region published by oxide-observation. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 34.91.74.176:28015 is its address.
05Uptime and current status of oxide-observation: what are they?
Currently offline: oxide-observation; last seen 23 days 18 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 16 September 2026.
06What is the meaning of each tag on oxide-observation?
The server browser reads these tags from oxide-observation: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does oxide-observation show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry oxide-observation are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does oxide-observation wipe?
The record for oxide-observation holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 23 days 18 hours old.
09The map for oxide-observation: which one?
A procedural map, generated by the game, is in use on oxide-observation.
10Which rules apply on oxide-observation, and what settings?
No gather rate appears in the name oxide-observation. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
11What is the process to join oxide-observation?
In Rust, press F1 and run client.connect 34.91.74.176:28015; or use Launch Rust on this page to connect through Steam.