Rust Server Now
94,019 playing Find a server
Offlinechecked 23d ago · scouted since 16 Sep 2026

oxide-observation

Modded oxide
Join server
Evaluation – Bronze #15,468 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,468
not ranked yet
Wiped
23d 18h
ago · 16 Sep, 03:48 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,468 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
34.91.74.176:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Sep 2026, 03:48 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs163794Build Game build: 163794.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of oxide-observation?

In the top – of all ranked servers, oxide-observation holds #15,468 for player hours over the last seven days.

02Current population on oxide-observation: how busy is it?

Right now oxide-observation is not online; its last appearance was 23 days 18 hours ago.

About Server
03Version of Rust on oxide-observation: which one?

Version for oxide-observation: Rust network protocol 2633 and build 163794 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Location of oxide-observation: where?

There is no region published by oxide-observation. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 34.91.74.176:28015 is its address.

05Uptime and current status of oxide-observation: what are they?

Currently offline: oxide-observation; last seen 23 days 18 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 16 September 2026.

Tags & Lists
06What is the meaning of each tag on oxide-observation?

The server browser reads these tags from oxide-observation: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does oxide-observation show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry oxide-observation are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
08On what timetable does oxide-observation wipe?

The record for oxide-observation holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 23 days 18 hours old.

Rules & Settings
09The map for oxide-observation: which one?

A procedural map, generated by the game, is in use on oxide-observation.

10Which rules apply on oxide-observation, and what settings?

No gather rate appears in the name oxide-observation. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11What is the process to join oxide-observation?

In Rust, press F1 and run client.connect 34.91.74.176:28015; or use Launch Rust on this page to connect through Steam.