C0deX Build&Base Creative
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,680 ▼ 7421 this week
- Wiped
- 8d 4h ago · 1 Oct, 18:04 UTC
- Next wipe
- 5d 19h Thu 15 Oct, 18:04 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,680 on player hours | 31 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance223 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,421 places this week | 26 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 1.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:04 | 0 | running |
| 30 Sep | Wed 12:32 | 3 | 1.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 34.6.76.50:28015
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:04 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^c | Creative Creative mode: skip gathering and build freely. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 3 on averageUnranked0/100
- 2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 74 on averageUnranked112/999
- 3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 64 on averageUnranked113/999
- 4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 47 on averageUnranked36/150
- 5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on averageUnranked17/100
- 6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 16 on averageUnranked20/100
Briefing
quick answers, from the figures on this page01Where does C0deX Build&Base Creative sit in the rankings?
The rank for C0deX Build&Base Creative is #15,680 on seven-day player hours, in the top 69% of ranked servers.
02Current population on C0deX Build&Base Creative: how busy is it?
Right now, 0 players occupy the 40 slots on C0deX Build&Base Creative. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on C0deX Build&Base Creative: which one?
Version for C0deX Build&Base Creative: Rust network protocol 2634 and build 166494 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on C0deX Build&Base Creative?
Server fps over the last 48 hours: 223 average, 183 lowest. Entities peaked at 3,361, including buildings, deployables and all other world objects. Peak memory: 6,274 MB. Players feel lag when fps drops and entities climb.
05What is the host location for C0deX Build&Base Creative?
For C0deX Build&Base Creative, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 34.6.76.50:28015 is its address.
06How reliable is C0deX Build&Base Creative, and is it online?
C0deX Build&Base Creative reports online at this moment. The last restart happened around 8 days 2 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 23 September 2026 is when Rust Server Now first saw it.
07The tags on C0deX Build&Base Creative: what do they mean?
For the in-game browser, C0deX Build&Base Creative declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^b (Biweekly): Every fortnight it wipes; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^c (Creative): Creative mode: skip gathering and build freely; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does C0deX Build&Base Creative show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry C0deX Build&Base Creative are: Modded Rust servers, Best Rust build servers and Rust creative servers: live stats. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09C0deX Build&Base Creative wipes on what schedule?
Its tag drives the prediction because too few of C0deX Build&Base Creative's wipes are recorded to confirm the schedule. Thursday 15 October at 18:04 UTC is when the next wipe is due. 8 days 4 hours have passed since its current world began. The tags publish a biweekly wipe schedule.
10What happens on wipe day for C0deX Build&Base Creative?
On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11What map is running on C0deX Build&Base Creative?
A procedural map of size 6,000 with seed 847281, generated by the game, is in use on C0deX Build&Base Creative. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12Which rules apply on C0deX Build&Base Creative, and what settings?
You will not find a gather rate in the name C0deX Build&Base Creative. The game's default group limit of 8 players applies. This server runs build & creative, no gathering; build freely in a sandbox. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13Joining C0deX Build&Base Creative: what are the steps?
In Rust, press F1 and run client.connect 34.6.76.50:28015; or use Launch Rust on this page to connect through Steam.
