Rust Server Now
92,498 playing Find a server
Offlinechecked 24d ago · scouted since 16 Sep 2026

oxide-observation

Modded oxide
Join server
Evaluation – Bronze #15,470 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,470
not ranked yet
Wiped
24d 7h
ago · 16 Sep, 03:48 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,470 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
34.32.217.132:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Sep 2026, 03:48 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs163794Build This server runs build 163794.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of oxide-observation among Rust servers: what is it?

In the top – of all ranked servers, oxide-observation holds #15,470 for player hours over the last seven days.

02How many players are on oxide-observation right now?

Offline: oxide-observation last responded 24 days 6 hours ago.

Server details
03Version of Rust on oxide-observation: which one?

The Rust build on oxide-observation is network protocol 2633 and build 163794, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for oxide-observation?

No region is published by oxide-observation. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 34.32.217.132:28015.

05Uptime and current status of oxide-observation: what are they?

Currently offline: oxide-observation; last seen 24 days 6 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 16 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on oxide-observation: what do they mean?

The server browser reads these tags from oxide-observation: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does oxide-observation show up in Rust Server Now lists and filters?

These Rust Server Now lists include oxide-observation: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08On what timetable does oxide-observation wipe?

Too few wipes are recorded for oxide-observation to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 24 days 7 hours have passed since its current world began.

Settings & Rules
09The map for oxide-observation: which one?

Procedural map: oxide-observation uses one generated by the game.

10The rules and settings of oxide-observation: what are they?

The name oxide-observation does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
11Joining oxide-observation: what are the steps?

In Rust, press F1 and run client.connect 34.32.217.132:28015; or use Launch Rust on this page to connect through Steam.