- Players now
- 1/3 33% full
- 7-day average
- 0 peak –
- Rank
- #15,502 ▼ 3809 this week
- Wiped
- 51d 5h ago · 19 Aug, 21:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,502 on player hours | 32 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,809 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 34.155.3.231:28015
- Region
- –
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Aug 2026, 21:08 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp3,ptrak,$r?,v2632,gmvanilla,cs161125,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp3 | Max players Capacity: 3. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2632 | Protocol Protocol 2632: match it to join. | |
cs161125 | Build Game build: 161125. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked237/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked171/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked228/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked458/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked135/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked182/300
Briefing
quick answers, from the figures on this page01What is the rank position of Private Test Server?
In the top 68% of all ranked servers, Private Test Server holds #15,502 for player hours over the last seven days.
02What is the player count on Private Test Server?
Offline: Private Test Server last responded 18 days 7 hours ago.
03What Rust version is Private Test Server on?
Version for Private Test Server: Rust network protocol 2632 and build 161125 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of Private Test Server: where?
There is no region published by Private Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 34.155.3.231:28015.
05Uptime and current status of Private Test Server: what are they?
Live status: Private Test Server is down; last seen 18 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 15 September 2026.
06How should you read the tags on Private Test Server?
The server browser reads these tags from Private Test Server: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): Capacity: 3; ts8 (Group limit): Team cap 8, which is the game default; v2632 (Protocol): Protocol 2632: match it to join; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Private Test Server appear?
These Rust Server Now lists include Private Test Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Private Test Server wipes on what schedule?
Private Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 51 days 5 hours old.
09The map for Private Test Server: which one?
A procedural map of size 3,000 with seed 1042791909, generated by the game, is in use on Private Test Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10The rules and settings of Private Test Server: what are they?
The name Private Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Private Test Server?
In Rust, press F1 and run client.connect 34.155.3.231:28015; or use Launch Rust on this page to connect through Steam.
