HGNetworks Rust Server (In Dev)
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,985 ▲ 912 this week
- Wiped
- 20d 6h ago · 20 Sep, 00:44 UTC
- Next wipe
- 7d 17h Sun 18 Oct, 00:44 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,985 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 912 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordIts biweekly schedule tag · low confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 20 Sep | Sun 00:44 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 31.97.14.111:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 20 Sep 2026, 00:44 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 31 on averageUnranked23/100
- 2[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 18 on averageUnranked7/100
- 3СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 17 on averageUnranked2/200
- 435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 11 on averageUnranked8/125
- 5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on averageUnranked7/200
- 6[ESP][PVE] PACIFIC WORLD (WIPED 01/10/2026)EU · groups of 16+ · biweekly · 6 on averageUnranked2/50
Briefing
quick answers, from the figures on this page01Ranking of HGNetworks Rust Server (In Dev) among Rust servers: what is it?
The rank for HGNetworks Rust Server (In Dev) is #15,985 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on HGNetworks Rust Server (In Dev) right now?
HGNetworks Rust Server (In Dev) was last seen 6 days 7 hours ago and is offline at this moment. 0 players is the seven-day average.
03The Rust version for HGNetworks Rust Server (In Dev): what is it?
Version for HGNetworks Rust Server (In Dev): Rust network protocol 2633 and build 164530 on Linux. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for HGNetworks Rust Server (In Dev)?
For HGNetworks Rust Server (In Dev), no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 31.97.14.111:28015 is its address.
05How reliable is HGNetworks Rust Server (In Dev), and is it online?
Live status: HGNetworks Rust Server (In Dev) is down; last seen 6 days 7 hours ago. 25 of 168 hours up in the last 7 full days; that is 15%. Its first appearance in Rust Server Now data was on 13 September 2026.
06The tags on HGNetworks Rust Server (In Dev): what do they mean?
The server browser reads these tags from HGNetworks Rust Server (In Dev): gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^b (Biweekly): Every fortnight it wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does HGNetworks Rust Server (In Dev) appear?
The Rust Server Now lists that carry HGNetworks Rust Server (In Dev) are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
08HGNetworks Rust Server (In Dev) wipes on what schedule?
The prediction follows its tag: too few of HGNetworks Rust Server (In Dev)'s wipes are on record to confirm the schedule. Sunday 18 October at 00:44 UTC is when the next wipe is due. 20 days 6 hours have passed since its current world began. Its tags show a wipe every two weeks.
09What happens on wipe day for HGNetworks Rust Server (In Dev)?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
10Map selection on HGNetworks Rust Server (In Dev): what is it?
A procedural map of size 2,200 with seed 6738, generated by the game, is in use on HGNetworks Rust Server (In Dev). The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on HGNetworks Rust Server (In Dev), and what settings?
You will not find a gather rate in the name HGNetworks Rust Server (In Dev). Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
12To join HGNetworks Rust Server (In Dev), what must you do?
To connect, open Rust, press F1, and enter client.connect 31.97.14.111:28015. You can also click Launch Rust here to open the game via Steam and join.
