- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #11,767 top 52%
- Wiped
- 15d 18h ago · 24 Sep, 16:12 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#11,767 on player hours | 48 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 31.59.205.12:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 16:12 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166629,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166629 | Build Game build: 166629. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked580/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked467/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked453/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked249/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked343/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked377/425
Briefing
quick answers, from the figures on this page01Ranking of My Staging Test Server among Rust servers: what is it?
The rank for My Staging Test Server is #11,767 on seven-day player hours, in the top 52% of ranked servers.
02Current population on My Staging Test Server: how busy is it?
Offline: My Staging Test Server last responded 5 days 20 hours ago. The seven-day average is 1 players, with a peak of 1.
03What Rust version is My Staging Test Server on?
The Rust build on My Staging Test Server is network protocol 2634 and build 166629, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for My Staging Test Server?
For My Staging Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 31.59.205.12:28015.
05Current online status and reliability of My Staging Test Server: what is the data?
Currently offline: My Staging Test Server; last seen 5 days 20 hours ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours. Its first appearance in Rust Server Now data was on 4 October 2026.
06The tags on My Staging Test Server: what do they mean?
The server browser reads these tags from My Staging Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166629 (Build): Game build: 166629; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does My Staging Test Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include My Staging Test Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08My Staging Test Server wipes on what schedule?
Too few wipes are recorded for My Staging Test Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 15 days 18 hours have passed since its current world began.
09What map is running on My Staging Test Server?
Procedural map: My Staging Test Server uses one generated by the game.
10Which rules apply on My Staging Test Server, and what settings?
No gather rate appears in the name My Staging Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining My Staging Test Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 31.59.205.12:28015. You can also click Launch Rust here to open the game via Steam and join.