- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #14,472 ▲ 406 this week
- Wiped
- 8d 19h ago · 1 Oct, 19:20 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,472 on player hours | 37 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 406 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 31.58.178.96:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:20 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked604/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked618/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked186/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked411/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked441/450
Briefing
quick answers, from the figures on this page01Ranking of Rustochill among Rust servers: what is it?
The rank for Rustochill is #14,472 on seven-day player hours, in the top 63% of ranked servers.
02What is the player count on Rustochill?
Offline: Rustochill last responded 7 days 21 hours ago.
03The Rust version for Rustochill: what is it?
The Rust build on Rustochill is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Rustochill: where?
No region is published by Rustochill. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 31.58.178.96:28015.
05How reliable is Rustochill, and is it online?
Currently offline: Rustochill; last seen 7 days 21 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 2 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Rustochill?
The server browser reads these tags from Rustochill: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Rustochill appear?
The Rust Server Now lists that carry Rustochill are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Rustochill wipe?
The record for Rustochill holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 19 hours have passed since its current world began.
09The map for Rustochill: which one?
A procedural map, generated by the game, is in use on Rustochill.
10Which rules apply on Rustochill, and what settings?
The name Rustochill does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Rustochill?
To connect, open Rust, press F1, and enter client.connect 31.58.178.96:28015. You can also click Launch Rust here to open the game via Steam and join.