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Offlinechecked 1d ago · scouted since 30 Sep 2026

My Staging Test Server

Modded carbon
Join server
Evaluation 31 Bronze #11,335 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#11,335
▲ 3365 this week
Wiped
1d 4h
ago · 8 Oct, 17:36 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population4Standing50Uptime6Performance–Wipe hold–Momentum65
Population0 of 10 on average 4
Standing#11,335 on player hours 50
Uptime3 of the last 48 hours 6
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 3,365 places this week 65

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75115:0016:0017:00Wiped Thu 8 Oct, 17:03 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
8 Oct Thu 17:03 0 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
31.57.56.141:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 17:36 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167321,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167321Build Game build: 167321.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does My Staging Test Server sit in the rankings?

In the top 50% of all ranked servers, My Staging Test Server holds #11,335 for player hours over the last seven days.

02Current population on My Staging Test Server: how busy is it?

Offline: My Staging Test Server last responded 28 hours ago. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 15:00 UTC, when it averaged 0 players.

About Server
03What Rust version is My Staging Test Server on?

Rust network protocol 2634 and build 167321 on Windows is what My Staging Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for My Staging Test Server?

There is no region published by My Staging Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 31.57.56.141:28015.

05Current online status and reliability of My Staging Test Server: what is the data?

Live status: My Staging Test Server is down; last seen 28 hours ago. Over the last 7 full days, 7 of 168 hours were online, or 4%. First seen by Rust Server Now on 30 September 2026.

Lists & Tags
06How should you read the tags on My Staging Test Server?

For the in-game browser, My Staging Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167321 (Build): Game build: 167321; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does My Staging Test Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include My Staging Test Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
08On what timetable does My Staging Test Server wipe?

The record for My Staging Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 28 hours old.

Server Rules
09Map selection on My Staging Test Server: what is it?

A procedural map, generated by the game, is in use on My Staging Test Server.

10Which rules apply on My Staging Test Server, and what settings?

You will not find a gather rate in the name My Staging Test Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Join Info
11To join My Staging Test Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 31.57.56.141:28015. You can also click Launch Rust here to open the game via Steam and join.