- Players now
- 0/125 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,254 ▲ 2274 this week
- Wiped
- 1d 2h ago · 8 Oct, 18:07 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 125 on average | 0 | |
|---|---|---|
| Standing#8,254 on player hours | 64 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance187 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,274 places this week | 64 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 18:07 | 0 before | running |
| 7 Oct | Wed 13:12 | 1 | 1.2 days |
| 2 Oct | Fri 15:17 | 1 | 4.9 days |
| 1 Oct FW | Thu 19:42 | 1 | 0.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 31.56.25.76:28015
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 18:07 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp125 | Max players Capacity: 125. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 690 on averageUnranked1017/1150
- 2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 582 on averageUnranked690/750
- 3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 377 on averageUnranked473/600
- 4Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 374 on averageUnranked379/430
- 5EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 330 on averageUnranked422/450
- 6Magic Rust #18 — Vanilla 2x | Baйп 07.10EU · groups of 150+ · 2x · weekly · 316 on averageUnranked337/440
Briefing
quick answers, from the figures on this page01What is the rank position of [NL] RustNL | 2x?
In the top 36% of all ranked servers, [NL] RustNL | 2x holds #8,254 for player hours over the last seven days.
02How many players are on [NL] RustNL | 2x right now?
0 of 125 slots are filled on [NL] RustNL | 2x at this moment. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 15:00 UTC saw the highest average: 1 players.
03The Rust version for [NL] RustNL | 2x: what is it?
Rust network protocol 2634 and build 167058 on Linux is what [NL] RustNL | 2x runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of [NL] RustNL | 2x: is it smooth?
Average server fps for the last 48 hours was 187; the lowest was 140. Entities reached 68,600 - buildings, deployables and the rest. The maximum memory used was 2,622 MB. Low fps plus a growing entity count equals lag for players.
05Location of [NL] RustNL | 2x: where?
Its name points to Europe, even though [NL] RustNL | 2x publishes no region tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 31.56.25.76:28015.
06How reliable is [NL] RustNL | 2x, and is it online?
[NL] RustNL | 2x reports online at this moment. The last restart happened around 25 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 1 October 2026.
07What is the meaning of each tag on [NL] RustNL | 2x?
For the in-game browser, [NL] RustNL | 2x declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): Capacity: 125; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [NL] RustNL | 2x appear?
The Rust Server Now lists that carry [NL] RustNL | 2x are: 2× Rust servers, ranked live, Best EU Rust servers and Modded Rust servers. Under these filters, it appears on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
09[NL] RustNL | 2x wipes on what schedule?
[NL] RustNL | 2x wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 26 hours old.
10On wipe day, what changes for [NL] RustNL | 2x?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 1.
11What map is running on [NL] RustNL | 2x?
The map on [NL] RustNL | 2x is procedural, size 3,500 with seed 1581887631, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on [NL] RustNL | 2x, and what settings?
A 2x gather rate is what [NL] RustNL | 2x lists in its name. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join [NL] RustNL | 2x?
In Rust, press F1 and run client.connect 31.56.25.76:28015; or use Launch Rust on this page to connect through Steam.
![Map of [NL] RustNL | 2x](/servers/31.56.25.76:28017/map.webp?v=5d746d85ff)