- Players now
- 1/15 7% full
- 7-day average
- 0 peak 1
- Rank
- #8,633 ▲ 6788 this week
- Wiped
- 6d 8h ago · 3 Oct, 11:19 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 15 on average | 1 | |
|---|---|---|
| Standing#8,633 on player hours | 62 | |
| Uptime3 of the last 48 hours | 6 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 6,788 places this week | 89 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 11:19 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 31.43.151.33:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 11:19 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp15 | Max players Capacity: 15. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked112/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked102/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked69/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked265/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked16/750
Briefing
quick answers, from the figures on this page01Where does InDev|MakeFun sit in the rankings?
The rank for InDev|MakeFun is #8,633 on seven-day player hours, in the top 38% of ranked servers.
02Current population on InDev|MakeFun: how busy is it?
1 of 15 slots are filled on InDev|MakeFun at this moment. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on InDev|MakeFun: which one?
Rust network protocol 2634 and build 166586 on Windows is what InDev|MakeFun runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for InDev|MakeFun?
No region is published by InDev|MakeFun. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 31.43.151.33:28015.
05Uptime and current status of InDev|MakeFun: what are they?
InDev|MakeFun reports online at this moment. It was up 71% of the time over the last 6 full days: 102 of 144 hours. 2 October 2026 is when Rust Server Now first saw it.
06The tags on InDev|MakeFun: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp15 (Max players): Capacity: 15; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set InDev|MakeFun publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does InDev|MakeFun show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry InDev|MakeFun are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
08InDev|MakeFun wipes on what schedule?
Too few wipes are recorded for InDev|MakeFun to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 8 hours old.
09On wipe day, what changes for InDev|MakeFun?
1 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.
10Map selection on InDev|MakeFun: what is it?
Procedural map: InDev|MakeFun uses one generated by the game.
11Which rules apply on InDev|MakeFun, and what settings?
You will not find a gather rate in the name InDev|MakeFun. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
12To join InDev|MakeFun, what must you do?
In Rust, press F1 and run client.connect 31.43.151.33:28015; or use Launch Rust on this page to connect through Steam.