- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,962 ▲ 935 this week
- Wiped
- 7d 7h ago · 2 Oct, 19:59 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 0 | |
|---|---|---|
| Standing#15,962 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 935 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 31.42.194.78:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 19:59 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked234/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked151/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked193/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked464/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked130/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked170/225
Briefing
quick answers, from the figures on this page01What is the rank position of ServerName?
The rank for ServerName is #15,962 on seven-day player hours, in the top 70% of ranked servers.
02Current population on ServerName: how busy is it?
Right now ServerName is not online; its last appearance was 6 days 21 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on ServerName: which one?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find ServerName physically?
For ServerName, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 31.42.194.78:28015.
05Uptime and current status of ServerName: what are they?
Right now ServerName shows as offline; last seen 6 days 21 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours. 2 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on ServerName?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set ServerName publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does ServerName show up in Rust Server Now lists and filters?
These Rust Server Now lists include ServerName: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08ServerName wipes on what schedule?
The record for ServerName holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 7 hours.
09The map for ServerName: which one?
A procedural map, generated by the game, is in use on ServerName.
10The rules and settings of ServerName: what are they?
You will not find a gather rate in the name ServerName. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join ServerName?
To connect, open Rust, press F1, and enter client.connect 31.42.194.78:28015. You can also click Launch Rust here to open the game via Steam and join.