- Players now
- 0/55 0% full
- 7-day average
- 0 peak –
- Rank
- #15,991 ▲ 906 this week
- Wiped
- 9d 5h ago · 1 Oct, 18:34 UTC
- Next wipe
- 25d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 55 on average | 0 | |
|---|---|---|
| Standing#15,991 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance95 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 906 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:34 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 31.214.196.157:7917
- Region
- –
- Max players
- 55
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:34 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp55,ptrak,$r?,v2634,gmvanilla,cs167398,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp55 | Max players The server holds 55. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked361/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 437 on averageUnranked351/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 413 on averageUnranked329/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 400 on averageUnranked430/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 343 on averageUnranked202/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked283/450
Briefing
quick answers, from the figures on this page01Ranking of Moon's Fun House among Rust servers: what is it?
The rank for Moon's Fun House is #15,991 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on Moon's Fun House?
The current population on Moon's Fun House is 0, against 55 slots. The average population for the last seven days is 0.
03Version of Rust on Moon's Fun House: which one?
Rust network protocol 2634 and build 167398 on Windows is what Moon's Fun House runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Moon's Fun House: is it smooth?
For the last 48 hours, average server fps was 95, with a minimum of 62. Entities reached 91,592 - buildings, deployables and the rest. The maximum memory used was 2,304 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Moon's Fun House physically?
There is no region published by Moon's Fun House. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 31.214.196.157:7917.
06Current online status and reliability of Moon's Fun House: what is the data?
Moon's Fun House reports online at this moment. Reported uptime puts the last restart at roughly 10 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Moon's Fun House?
The server browser reads these tags from Moon's Fun House: gmvanilla (Game mode): Survival in vanilla form; mp55 (Max players): The server holds 55; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Moon's Fun House appear?
Moon's Fun House appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Moon's Fun House wipes on what schedule?
The only wipe for Moon's Fun House is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 9 days 5 hours have passed since its current world began.
10On wipe day, what changes for Moon's Fun House?
0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11The map for Moon's Fun House: which one?
For Moon's Fun House, the map is procedural at size 4,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Moon's Fun House: what are they?
The name Moon's Fun House does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
13Joining Moon's Fun House: what are the steps?
In Rust, press F1 and run client.connect 31.214.196.157:7917; or use Launch Rust on this page to connect through Steam.
