Rust Server Now
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Offlinechecked 11d ago · scouted since 13 Sep 2026

My Staging Test Server

Community
Join server
Evaluation 31 Bronze #15,577 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,577
▼ 7276 this week
Wiped
15d 6h
ago · 24 Sep, 16:12 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing35Uptime–Performance–Wipe hold–Momentum27
Populationno average yet –
Standing#15,577 on player hours 35
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 7,276 places this week 27

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
24 Sep Thu 16:12 1 running
23 Sep Wed 14:13 1 1.1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
31.210.52.135:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
24 Sep 2026, 16:12 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs165654,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs165654Build This server runs build 165654.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does My Staging Test Server sit in the rankings?

The rank for My Staging Test Server is #15,577 on seven-day player hours, in the top 65% of ranked servers.

02Current population on My Staging Test Server: how busy is it?

Right now My Staging Test Server is not online; its last appearance was 11 days 7 hours ago.

Server details
03What Rust version is My Staging Test Server on?

Version for My Staging Test Server: Rust network protocol 2634 and build 165654 on Windows. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for My Staging Test Server?

For My Staging Test Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 31.210.52.135:28015 is its address.

05How reliable is My Staging Test Server, and is it online?

Currently offline: My Staging Test Server; last seen 11 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
06How should you read the tags on My Staging Test Server?

For the in-game browser, My Staging Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs165654 (Build): This server runs build 165654; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does My Staging Test Server appear?

The Rust Server Now lists that carry My Staging Test Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08On what timetable does My Staging Test Server wipe?

Too few wipes are recorded for My Staging Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 15 days 6 hours old.

09On wipe day, what changes for My Staging Test Server?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.

Settings & Rules
10What map is running on My Staging Test Server?

Procedural map: My Staging Test Server uses one generated by the game.

11The rules and settings of My Staging Test Server: what are they?

You will not find a gather rate in the name My Staging Test Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.

How to join
12To join My Staging Test Server, what must you do?

Press F1 in Rust and enter client.connect 31.210.52.135:28015, or click Launch Rust here to open Rust via Steam and join.