- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #14,668 top 65%
- Wiped
- 17h ago · 10 Oct, 23:55 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#14,668 on player hours | 35 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 31.186.54.181:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 23:55 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 416 on averageUnranked613/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 391 on averageUnranked568/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 382 on averageUnranked397/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 323 on averageUnranked422/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 310 on averageUnranked436/475
Briefing
quick answers, from the figures on this page01What is the rank position of TEST?
In the top 65% of all ranked servers, TEST holds #14,668 for player hours over the last seven days.
02Current population on TEST: how busy is it?
TEST was last seen 17 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 00:00 UTC saw the highest average: 1 players.
03What Rust version is TEST on?
Version for TEST: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for TEST?
For TEST, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 31.186.54.181:28015.
05Current online status and reliability of TEST: what is the data?
Currently offline: TEST; last seen 17 hours ago. First seen by Rust Server Now on 11 October 2026.
06How should you read the tags on TEST?
The server browser reads these tags from TEST: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does TEST show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TEST are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does TEST wipe?
TEST does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 17 hours old.
09Map selection on TEST: what is it?
A procedural map, generated by the game, is in use on TEST.
10Which rules apply on TEST, and what settings?
The name TEST does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11To join TEST, what must you do?
To connect, open Rust, press F1, and enter client.connect 31.186.54.181:28015. You can also click Launch Rust here to open the game via Steam and join.