- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,015 not ranked yet
- Wiped
- 35d 23h ago · 3 Sep, 20:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,015 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 31.173.243.31:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 20:39 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs162929 | Build Build 162929. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked565/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked584/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked545/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked380/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked398/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked440/500
Briefing
quick answers, from the figures on this page01Ranking of ServerName among Rust servers: what is it?
The rank for ServerName is #15,015 on seven-day player hours, in the top – of ranked servers.
02Current population on ServerName: how busy is it?
ServerName was last seen 25 days 4 hours ago and is offline at this moment.
03Version of Rust on ServerName: which one?
The Rust build on ServerName is network protocol 2633 and build 162929, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for ServerName?
No region is published by ServerName. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 31.173.243.31:28015.
05Current online status and reliability of ServerName: what is the data?
Right now ServerName shows as offline; last seen 25 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 14 September 2026.
06What is the meaning of each tag on ServerName?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Build 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set ServerName publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does ServerName show up in Rust Server Now lists and filters?
These Rust Server Now lists include ServerName: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does ServerName wipe?
The record for ServerName holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 35 days 23 hours old.
09What map is running on ServerName?
A procedural map, generated by the game, is in use on ServerName.
10Which rules apply on ServerName, and what settings?
The name ServerName does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
11What is the process to join ServerName?
In Rust, press F1 and run client.connect 31.173.243.31:28015; or use Launch Rust on this page to connect through Steam.