Rust Server Now
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Offlinechecked 6d ago · scouted since 3 Oct 2026

RedLava.World | Rust

Vanilla vanilla
Join server
Evaluation 28 Bronze #15,958 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,958
▲ 939 this week
Wiped
6d 12h
ago · 3 Oct, 14:15 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum53
Population0 of 50 on average 0
Standing#15,958 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 939 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
3.27.38.18:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 14:15 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Difficulty^vVanilla No altered rates, kits or rules - exactly what Facepunch ships.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does RedLava.World | Rust sit in the rankings?

The rank for RedLava.World | Rust is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on RedLava.World | Rust?

RedLava.World | Rust was last seen 6 days 12 hours ago and is offline at this moment. The average population for the last seven days is 0.

Server details
03What Rust version is RedLava.World | Rust on?

Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for RedLava.World | Rust?

There is no region published by RedLava.World | Rust. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 3.27.38.18:28015 is its address.

05How reliable is RedLava.World | Rust, and is it online?

Live status: RedLava.World | Rust is down; last seen 6 days 12 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. 3 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06What is the meaning of each tag on RedLava.World | Rust?

For the in-game browser, RedLava.World | Rust declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does RedLava.World | Rust show up in Rust Server Now lists and filters?

RedLava.World | Rust appears on the following Rust Server Now lists: Rust community servers, live and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does RedLava.World | Rust wipe?

Too few wipes are recorded for RedLava.World | Rust to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 6 days 12 hours old.

Server Rules
09What map is running on RedLava.World | Rust?

A procedural map, generated by the game, is in use on RedLava.World | Rust.

10The rules and settings of RedLava.World | Rust: what are they?

You will not find a gather rate in the name RedLava.World | Rust. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.

How to join
11To join RedLava.World | Rust, what must you do?

Press F1 in Rust and enter client.connect 3.27.38.18:28015, or click Launch Rust here to open Rust via Steam and join.