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Offlinechecked 2d ago · scouted since 13 Sep 2026

SLT Test Server

Community
Join server
Evaluation 32 Bronze #8,484 on player hours
Players now
0/100
0% full
7-day average
0
peak 2
Rank
#8,484
top 37%
Wiped
5d 17h
ago · 4 Oct, 15:35 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing63Uptime–Performance–Wipe hold–Momentum–
Population0 of 100 on average 0
Standing#8,484 on player hours 63
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 15:35 2 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep4 Oct6 Oct7 Oct9 Oct10 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
24.88.29.245:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 15:35 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players The server holds 100.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167058Build This server runs build 167058.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of SLT Test Server among Rust servers: what is it?

In the top 37% of all ranked servers, SLT Test Server holds #8,484 for player hours over the last seven days.

02Current population on SLT Test Server: how busy is it?

Offline: SLT Test Server last responded 2 days 3 hours ago. Its seven-day average is 0 players; the peak is 2.

Server details
03The Rust version for SLT Test Server: what is it?

The Rust build on SLT Test Server is network protocol 2634 and build 167058, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for SLT Test Server?

There is no region published by SLT Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 24.88.29.245:28015.

05Current online status and reliability of SLT Test Server: what is the data?

Currently offline: SLT Test Server; last seen 2 days 3 hours ago. It was up 52% of the time over the last 7 full days: 88 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
06The tags on SLT Test Server: what do they mean?

The server browser reads these tags from SLT Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does SLT Test Server appear?

SLT Test Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does SLT Test Server wipe?

SLT Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 5 days 17 hours old.

09What does SLT Test Server look like on wipe day?

2 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Map selection on SLT Test Server: what is it?

Procedural map: SLT Test Server uses one generated by the game.

11The rules and settings of SLT Test Server: what are they?

The name SLT Test Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
12Joining SLT Test Server: what are the steps?

Press F1 in Rust and enter client.connect 24.88.29.245:28015, or click Launch Rust here to open Rust via Steam and join.