Cyclops Monthly Server {US}
- Players now
- 2/50 4% full
- 7-day average
- 2 peak 4
- Rank
- #2,420 ▼ 4 this week
- Wiped
- 8d 15h ago · 1 Oct, 17:46 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 50 on average | 4 | |
|---|---|---|
| Standing#2,420 on player hours | 89 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance71 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 13:54 | 5 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 24.5.139.173:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:46 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 57 on averageUnranked29/175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 31 on averageUnranked15/100
- 3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on averageUnranked34/50
- 4Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 25 on averageUnranked10/90
- 5[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on averageUnranked20/100
- 6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on averageUnranked31/150
Briefing
quick answers, from the figures on this page01What is the rank position of Cyclops Monthly Server {US}?
In the top 11% of all ranked servers, Cyclops Monthly Server {US} holds #2,420 for player hours over the last seven days.
02What is the player count on Cyclops Monthly Server {US}?
2 of 50 slots are filled on Cyclops Monthly Server {US} at this moment. The seven-day average is 2 players, with a peak of 4. Its busiest point in the last 48 hours was 09:00 UTC, averaging 3 players.
03What Rust version is Cyclops Monthly Server {US} on?
Version for Cyclops Monthly Server {US}: Rust network protocol 2634 and build 167398 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Cyclops Monthly Server {US}?
Average server fps for the last 48 hours was 71; the lowest was 39. 226,239 entities at peak, counting buildings and deployables. Peak memory: 6,160 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Cyclops Monthly Server {US}: where?
Its name points to North America, even though Cyclops Monthly Server {US} publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 24.5.139.173:28015.
06Uptime and current status of Cyclops Monthly Server {US}: what are they?
Live status: Cyclops Monthly Server {US} is up. Reported uptime puts the last restart at roughly 17 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Cyclops Monthly Server {US}?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon: that is the tag set Cyclops Monthly Server {US} publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Cyclops Monthly Server {US} show up in Rust Server Now lists and filters?
Cyclops Monthly Server {US} appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Cyclops Monthly Server {US} wipes on what schedule?
Cyclops Monthly Server {US} does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 15 hours.
10What does Cyclops Monthly Server {US} look like on wipe day?
The average busiest point of its recent wipes was 5 players. The latest wipe saw its peak 36 hours in.
11What map is running on Cyclops Monthly Server {US}?
The map on Cyclops Monthly Server {US} is procedural, size 4,250 with seed 481893192, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Cyclops Monthly Server {US}: what are they?
No gather rate appears in the name Cyclops Monthly Server {US}. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. Valve's VAC anti-cheat is active.
13To join Cyclops Monthly Server {US}, what must you do?
To connect, open Rust, press F1, and enter client.connect 24.5.139.173:28015. You can also click Launch Rust here to open the game via Steam and join.
