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Offlinechecked 26d ago · scouted since 13 Sep 2026

Project Plagued - LOCAL Flying Car v0.2 Test

Modded oxide
Join server
Evaluation – Unranked not ranked yet
Players now
0/5
0% full
7-day average
0
peak –
Rank
–
not ranked yet
Wiped
29d 4h
ago · 10 Sep, 19:40 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standingnot ranked yet –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
No rank history yet.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
24.45.218.201:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Sep 2026, 19:40 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players Slot count: 5.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Your game must run protocol 2633.
cs162989Build Game build: 162989.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Current population on Project Plagued - LOCAL Flying Car v0.2 Test: how busy is it?

Offline: Project Plagued - LOCAL Flying Car v0.2 Test last responded 26 days 17 hours ago.

Server Info
02What Rust version is Project Plagued - LOCAL Flying Car v0.2 Test on?

Version for Project Plagued - LOCAL Flying Car v0.2 Test: Rust network protocol 2633 and build 162989 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

03What is the host location for Project Plagued - LOCAL Flying Car v0.2 Test?

There is no region published by Project Plagued - LOCAL Flying Car v0.2 Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 24.45.218.201:28015 is its address.

04How reliable is Project Plagued - LOCAL Flying Car v0.2 Test, and is it online?

Right now Project Plagued - LOCAL Flying Car v0.2 Test shows as offline; last seen 26 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
05How should you read the tags on Project Plagued - LOCAL Flying Car v0.2 Test?

For the in-game browser, Project Plagued - LOCAL Flying Car v0.2 Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs162989 (Build): Game build: 162989; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

06Where does Project Plagued - LOCAL Flying Car v0.2 Test show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Project Plagued - LOCAL Flying Car v0.2 Test are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
07Project Plagued - LOCAL Flying Car v0.2 Test wipes on what schedule?

Too few wipes are recorded for Project Plagued - LOCAL Flying Car v0.2 Test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 29 days 4 hours.

Rules & Settings
08The rules and settings of Project Plagued - LOCAL Flying Car v0.2 Test: what are they?

No gather rate appears in the name Project Plagued - LOCAL Flying Car v0.2 Test. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Join Info
09To join Project Plagued - LOCAL Flying Car v0.2 Test, what must you do?

Press F1 in Rust and enter client.connect 24.45.218.201:28015, or click Launch Rust here to open Rust via Steam and join.