- Players now
- 2/10 20% full
- 7-day average
- 0 peak 2
- Rank
- #8,870 top 39%
- Wiped
- 1d 4h ago · 11 Oct, 15:43 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 3 | |
|---|---|---|
| Standing#8,870 on player hours | 61 | |
| Uptime28 of the last 48 hours | 58 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 24.235.61.64:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 15:43 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167584 | Build This server runs build 167584. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 425 on averageUnranked480/575
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 387 on averageUnranked412/475
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 362 on averageUnranked359/375
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 361 on averageUnranked405/475
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on averageUnranked115/250
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 298 on averageUnranked354/450
Briefing
quick answers, from the figures on this page01Ranking of Jake's Rust among Rust servers: what is it?
In the top 39% of all ranked servers, Jake's Rust holds #8,870 for player hours over the last seven days.
02How many players are on Jake's Rust right now?
The current population on Jake's Rust is 2, against 10 slots. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.
03Version of Rust on Jake's Rust: which one?
Rust network protocol 2634 and build 167584 on Linux is what Jake's Rust runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Jake's Rust?
There is no region published by Jake's Rust. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 24.235.61.64:28015 is its address.
05How reliable is Jake's Rust, and is it online?
Jake's Rust reports online at this moment. First seen by Rust Server Now on 11 October 2026.
06The tags on Jake's Rust: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Jake's Rust publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Jake's Rust show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Jake's Rust are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08Jake's Rust wipes on what schedule?
Jake's Rust does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 28 hours old.
09What map is running on Jake's Rust?
A procedural map, generated by the game, is in use on Jake's Rust.
10Which rules apply on Jake's Rust, and what settings?
No gather rate appears in the name Jake's Rust. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
11To join Jake's Rust, what must you do?
Press F1 in Rust and enter client.connect 24.235.61.64:28015, or click Launch Rust here to open Rust via Steam and join.