- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 ▲ 899 this week
- Wiped
- 11d 16h ago · 28 Sep, 19:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime15 of the last 48 hours | 31 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 899 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 24.22.39.53:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 19:18 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked583/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked543/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked524/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked244/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked358/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked416/450
Briefing
quick answers, from the figures on this page01Ranking of Private Funk House among Rust servers: what is it?
In the top 70% of all ranked servers, Private Funk House holds #15,998 for player hours over the last seven days.
02Current population on Private Funk House: how busy is it?
Right now Private Funk House is not online; its last appearance was 32 hours ago. The average population for the last seven days is 0.
03The Rust version for Private Funk House: what is it?
Rust network protocol 2633 and build 165217 on Linux is what Private Funk House runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Private Funk House?
For Private Funk House, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 24.22.39.53:28015 is its address.
05Uptime and current status of Private Funk House: what are they?
Currently offline: Private Funk House; last seen 32 hours ago. 147 of 168 hours up in the last 7 full days; that is 88%. Its first appearance in Rust Server Now data was on 28 September 2026.
06What is the meaning of each tag on Private Funk House?
For the in-game browser, Private Funk House declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Private Funk House appear?
The Rust Server Now lists that carry Private Funk House are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Private Funk House wipe?
Too few wipes are recorded for Private Funk House to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 11 days 16 hours old.
09What map is running on Private Funk House?
Procedural map: Private Funk House uses one generated by the game.
10The rules and settings of Private Funk House: what are they?
No gather rate appears in the name Private Funk House. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Private Funk House: what are the steps?
To connect, open Rust, press F1, and enter client.connect 24.22.39.53:28015. You can also click Launch Rust here to open the game via Steam and join.