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Offlinechecked 8d ago · scouted since 25 Sep 2026

DeadWorld

Community
Join server
Evaluation 39 Bronze #14,555 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#14,555
▼ 2439 this week
Wiped
8d 4h
ago · 2 Oct, 16:25 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing36Uptime–Performance–Wipe hold–Momentum42
Populationno average yet –
Standing#14,555 on player hours 36
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,439 places this week 42

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 16:25 1 running
1 Oct FW Thu 21:20 1 0.8 days
27 Sep Sun 12:56 1 4.3 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
24.218.164.59:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 16:25 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166586Build Build 166586.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of DeadWorld?

In the top 64% of all ranked servers, DeadWorld holds #14,555 for player hours over the last seven days.

02What is the player count on DeadWorld?

DeadWorld was last seen 8 days 4 hours ago and is offline at this moment.

About Server
03What Rust version is DeadWorld on?

Version for DeadWorld: Rust network protocol 2634 and build 166586 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for DeadWorld?

No region is published by DeadWorld. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 24.218.164.59:28015 is its address.

05Uptime and current status of DeadWorld: what are they?

Right now DeadWorld shows as offline; last seen 8 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 25 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on DeadWorld?

The server browser reads these tags from DeadWorld: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does DeadWorld appear?

The Rust Server Now lists that carry DeadWorld are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does DeadWorld wipe?

No next wipe can be predicted: DeadWorld wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 4 hours have passed since its current world began.

09On wipe day, what changes for DeadWorld?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

Server Rules
10The map for DeadWorld: which one?

A procedural map, generated by the game, is in use on DeadWorld.

11Which rules apply on DeadWorld, and what settings?

You will not find a gather rate in the name DeadWorld. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Joining Steps
12What is the process to join DeadWorld?

Press F1 in Rust and enter client.connect 24.218.164.59:28015, or click Launch Rust here to open Rust via Steam and join.