- Players now
- 2/2 100% full
- 7-day average
- 2 peak 2
- Rank
- #7,784 ▲ 1335 this week
- Wiped
- 7d 0h ago · 4 Oct, 00:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 2 on average | 95 | |
|---|---|---|
| Standing#7,784 on player hours | 66 | |
| Uptime4 of the last 48 hours | 8 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,335 places this week | 59 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 24.21.210.174:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 00:53 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 452 on averageUnranked264/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked232/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 411 on averageUnranked235/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 396 on averageUnranked462/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 341 on averageUnranked123/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked177/300
Briefing
quick answers, from the figures on this page01Ranking of CalIckOde among Rust servers: what is it?
In the top 34% of all ranked servers, CalIckOde holds #7,784 for player hours over the last seven days.
02What is the player count on CalIckOde?
Right now CalIckOde is not online; its last appearance was 10 hours ago. The seven-day average is 2 players, with a peak of 2. Between the last 48 hours, 13:00 UTC saw the highest average: 2 players.
03What Rust version is CalIckOde on?
Version for CalIckOde: Rust network protocol 2634 and build 167398 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for CalIckOde?
There is no region published by CalIckOde. Rust Server Now does not verify machine locations; it only shows where a server says it is. 24.21.210.174:28015 is its address.
05Uptime and current status of CalIckOde: what are they?
Currently offline: CalIckOde; last seen 10 hours ago. Over the last 6 full days, 4 of 144 hours were online, or 3%. First seen by Rust Server Now on 4 October 2026.
06The tags on CalIckOde: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set CalIckOde publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does CalIckOde appear?
These Rust Server Now lists include CalIckOde: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does CalIckOde wipe?
The record for CalIckOde holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days have passed since its current world began.
09What map is running on CalIckOde?
Procedural map: CalIckOde uses one generated by the game.
10The rules and settings of CalIckOde: what are they?
No gather rate appears in the name CalIckOde. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11What is the process to join CalIckOde?
To connect, open Rust, press F1, and enter client.connect 24.21.210.174:28015. You can also click Launch Rust here to open the game via Steam and join.