- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,471 ▲ 132 this week
- Wiped
- 18d 20h ago · 21 Sep, 10:20 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,471 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 132 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 24.135.64.18:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 10:20 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked344/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked217/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked209/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked354/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked214/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked192/225
Briefing
quick answers, from the figures on this page01Where does Dev Server sit in the rankings?
The rank for Dev Server is #15,471 on seven-day player hours, in the top 67% of ranked servers.
02Current population on Dev Server: how busy is it?
Offline: Dev Server last responded 18 days 10 hours ago.
03The Rust version for Dev Server: what is it?
The Rust build on Dev Server is network protocol 2633 and build 164530, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Dev Server: where?
There is no region published by Dev Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 24.135.64.18:28015.
05Current online status and reliability of Dev Server: what is the data?
Live status: Dev Server is down; last seen 18 days 10 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 21 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Dev Server?
The server browser reads these tags from Dev Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Dev Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Dev Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Dev Server wipe?
Too few wipes are recorded for Dev Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 18 days 20 hours have passed since its current world began.
09What map is running on Dev Server?
A procedural map, generated by the game, is in use on Dev Server.
10Which rules apply on Dev Server, and what settings?
You will not find a gather rate in the name Dev Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11Joining Dev Server: what are the steps?
In Rust, press F1 and run client.connect 24.135.64.18:28015; or use Launch Rust on this page to connect through Steam.