Complete Build System | by hionet.com
- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,595 ▼ 3842 this week
- Wiped
- 8d 10h ago · 1 Oct, 18:24 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#14,595 on player hours | 36 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 3,842 places this week | 37 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:24 | 1 | running |
| 15 Sep | Tue 15:01 | 1 | 16.1 days |
| 14 Sep | Mon 15:01 | 1 | 1 days |
| 13 Sep | Sun 15:01 | 0 | 1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 23.81.34.186:25015
- Region
- EU
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:24 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^c,^k,EU,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^c | Creative Sandbox rules: build what you like, with no gathering. |
^k | Build server Design and practise base builds. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EU | Europe Europe is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 75 on averageUnranked16/999
- 2Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on averageUnranked73/550
- 3Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on averageUnranked5/150
- 4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 13 on averageUnranked3/100
- 5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 9 on averageUnranked6/50
- 6ShockRust | Build ОбновлениеEU · no group limit · 9 on averageUnranked2/50
Briefing
quick answers, from the figures on this page01Ranking of Complete Build System | by hionet.com among Rust servers: what is it?
The seven-day player-hour rank for Complete Build System | by hionet.com is #14,595, top 64% of all ranked servers and #2,395 in Europe.
02How many players are on Complete Build System | by hionet.com right now?
The current population on Complete Build System | by hionet.com is 0, against 10 slots. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 07:00 UTC saw the highest average: 0 players.
03What Rust version is Complete Build System | by hionet.com on?
Version for Complete Build System | by hionet.com: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Complete Build System | by hionet.com: is it smooth?
Server fps over the last 48 hours: 59 average, 3 lowest. Entities reached 13,805 - buildings, deployables and the rest. Memory usage reached 2,329 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Complete Build System | by hionet.com?
With a EU tag, Complete Build System | by hionet.com places itself in Europe. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 23.81.34.186:25015 is its address.
06Uptime and current status of Complete Build System | by hionet.com: what are they?
Live status: Complete Build System | by hionet.com is up. About 1 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Complete Build System | by hionet.com?
The server browser reads these tags from Complete Build System | by hionet.com: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^c (Creative): Sandbox rules: build what you like, with no gathering; ^k (Build server): Design and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; EU (Europe): Europe is the browser listing for this server. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Complete Build System | by hionet.com appear?
The Rust Server Now lists that carry Complete Build System | by hionet.com are: Best EU Rust servers, Modded Rust servers, Best Rust build servers and Rust creative servers: live stats. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Complete Build System | by hionet.com wipe?
Wipes on Complete Build System | by hionet.com happen irregularly, leaving no next wipe to forecast. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 8 days 10 hours old.
10What does Complete Build System | by hionet.com look like on wipe day?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 4 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11The map for Complete Build System | by hionet.com: which one?
For Complete Build System | by hionet.com, the map is procedural at size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of Complete Build System | by hionet.com: what are they?
No gather rate appears in the name Complete Build System | by hionet.com. Up to 8 players can group, which is the game's default. This server runs build & creative, a building sandbox where gathering is off. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13What is the process to join Complete Build System | by hionet.com?
To connect, open Rust, press F1, and enter client.connect 23.81.34.186:25015. You can also click Launch Rust here to open the game via Steam and join. https://codefling.com/plugins/complete-build-system-sandbox-system is where its website lives.
