Server Has Moved!
- Players now
- 0/? 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,970 ▼ 2389 this week
- World resets
- 17× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#9,970 on player hours | 56 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,389 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 02:02 | 1 before | – |
| 8 Oct | Thu 01:32 | 0 before | – |
| 7 Oct | Wed 08:40 | 1 before | – |
| 7 Oct | Wed 08:25 | 0 before | – |
| 7 Oct | Wed 04:47 | 0 before | – |
| 6 Oct | Tue 05:19 | 0 before | – |
| 6 Oct | Tue 04:54 | 0 before | – |
| 6 Oct | Tue 03:02 | 1 before | – |
| 6 Oct | Tue 02:42 | 0 before | – |
| 6 Oct | Tue 01:36 | 0 before | – |
| 6 Oct | Tue 01:05 | 0 before | – |
| 5 Oct | Mon 23:39 | 0 before | – |
| 5 Oct | Mon 19:28 | 1 before | – |
| 5 Oct | Mon 19:14 | 1 before | – |
| 5 Oct | Mon 19:00 | 1 before | – |
| 5 Oct | Mon 18:42 | 0 before | – |
| 3 Oct | Sat 10:20 | 0 before | – |
| 1 Oct | Thu 09:33 | 1 before | – |
| 1 Oct | Thu 08:13 | 1 before | – |
| 1 Oct | Thu 02:12 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 23.27.211.226:28018
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp0 | Max players The server holds 0. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked54/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3My Untitled Rust Servergroups of 8+ · 2 on averageUnranked4/50
- 4RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 5Gridicated 1 Grid Servergroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 2 on averageUnranked0/40
Briefing
quick answers, from the figures on this page01Ranking of Server Has Moved! among Rust servers: what is it?
The rank for Server Has Moved! is #9,970 on seven-day player hours, in the top 44% of ranked servers.
02What is the player count on Server Has Moved!?
Server Has Moved! shows 0 players right now. The seven-day average is 0 players, with a peak of 1.
03What Rust version is Server Has Moved! on?
Version for Server Has Moved!: Rust network protocol 2634 and build 167058 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Server Has Moved! good?
Server fps over the last 48 hours: 30 average, 30 lowest. Entities peaked at 6,116, including buildings, deployables and all other world objects. The maximum memory used was 3,392 MB. Players feel lag when fps drops and entities climb.
05Location of Server Has Moved!: where?
There is no region published by Server Has Moved!. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 23.27.211.226:28018 is its address.
06How reliable is Server Has Moved!, and is it online?
Live status: Server Has Moved! is up. The last restart happened around 2 days 2 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on Server Has Moved!: what do they mean?
For the in-game browser, Server Has Moved! declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): The server holds 0; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Server Has Moved! appear?
These Rust Server Now lists include Server Has Moved!: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
09Server Has Moved! wipes on what schedule?
Every few hours Server Has Moved! starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
10What map is running on Server Has Moved!?
For Server Has Moved!, the map is procedural at size 4,500 with seed 2098159377, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
11The rules and settings of Server Has Moved!: what are they?
No gather rate appears in the name Server Has Moved!. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.
12What is the process to join Server Has Moved!?
To connect, open Rust, press F1, and enter client.connect 23.27.211.226:28018. You can also click Launch Rust here to open the game via Steam and join. https://discord.com/invite/koalakopters is where its website lives.
