- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,996 top 71%
- Wiped
- 9d 5h ago · 2 Oct, 02:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,996 on player hours | 29 | |
| Uptime3 of the last 48 hours | 6 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 23.234.77.235:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 02:17 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 446 on averageUnranked456/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 429 on averageUnranked258/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 404 on averageUnranked253/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 388 on averageUnranked379/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 336 on averageUnranked240/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked195/225
Briefing
quick answers, from the figures on this page01Ranking of Jimmy's Test Server among Rust servers: what is it?
In the top 71% of all ranked servers, Jimmy's Test Server holds #15,996 for player hours over the last seven days.
02Current population on Jimmy's Test Server: how busy is it?
Right now Jimmy's Test Server is not online; its last appearance was 35 hours ago. 0 players is the seven-day average.
03What Rust version is Jimmy's Test Server on?
The Rust build on Jimmy's Test Server is network protocol 2634 and build 166494, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Jimmy's Test Server physically?
There is no region published by Jimmy's Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 23.234.77.235:28015 is its address.
05How reliable is Jimmy's Test Server, and is it online?
Currently offline: Jimmy's Test Server; last seen 35 hours ago. Availability hit 0% across the last 1 full day. It ran 0 of 24 hours. Its first appearance in Rust Server Now data was on 9 October 2026.
06How should you read the tags on Jimmy's Test Server?
For the in-game browser, Jimmy's Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Jimmy's Test Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Jimmy's Test Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Jimmy's Test Server wipes on what schedule?
Jimmy's Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 9 days 5 hours have passed since its current world began.
09Map selection on Jimmy's Test Server: what is it?
Procedural map: Jimmy's Test Server uses one generated by the game.
10The rules and settings of Jimmy's Test Server: what are they?
The name Jimmy's Test Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11Joining Jimmy's Test Server: what are the steps?
In Rust, press F1 and run client.connect 23.234.77.235:28015; or use Launch Rust on this page to connect through Steam.